Commit Graph

307 Commits

Author SHA1 Message Date
NewGarbo
010f30f064 Made the alpha login message only send one (forgot to save the task manager stuff) 2015-11-13 20:57:33 +00:00
Shaun Bennett
8ba9a8f6c4 Fix border radius 2015-11-12 22:38:26 -05:00
Shaun Bennett
40138b6914 1.8 fix 2015-11-12 22:35:56 -05:00
Shaun Bennett
f3e94cc035 Map fix (probably broken?!) 2015-11-12 21:35:01 -05:00
Shaun Bennett
bbc7bf770c 1.8 Fixes - Still doing map fix 2015-11-12 19:18:42 -05:00
Shaun Bennett
994a9e3e43 Clans Gui Work, commiting so I can switch branches 2015-11-11 18:05:48 -05:00
NewGarbo
1aef7fe0b9 bunch of fixes reported by qa in tutorials. 2015-11-09 20:46:38 +00:00
NewGarbo
f1fbe086d3 oh how fun, even more constructor errors! 2015-11-09 20:29:52 +00:00
NewGarbo
af6e28f14b don't you worry Shaun, I gotcha back with fixing them constructor problems ;) 2015-11-09 20:29:27 +00:00
Shaun Bennett
8850737f71 Fix constructor issues 2015-11-09 15:22:15 -05:00
Shaun Bennett
0bb3f8adb1 Merge remote-tracking branch 'origin/clans-beta' into clans-beta
# Conflicts:
#	Plugins/.idea/dataSources.xml
#	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/commands/ClansCommand.java
2015-11-09 14:41:16 -05:00
Shaun Bennett
610b5dbeb2 More work on gui 2015-11-09 14:39:52 -05:00
NewGarbo
0409d7ffef Merge branch 'clans-beta' of ssh://184.154.0.242:7999/min/Mineplex into clans-beta 2015-11-09 08:48:12 +00:00
NewGarbo
4232a5675f fixed bug with part 5 of the getting started tutorial (has to do with claiming events) 2015-11-09 08:45:34 +00:00
NewGarbo
8f507c4b9c typo 2015-11-09 08:29:51 +00:00
Shaun Bennett
ffc389f9c7 Merge remote-tracking branch 'origin/clans-beta' into clans-beta 2015-11-07 19:58:12 -05:00
Shaun Bennett
af1d91913b Clans gui work 2015-11-07 19:58:03 -05:00
NewGarbo
9a70d33b17 Fixed clans user directory being wrong on test servers (because a backslash ['\'] is not seperator for certain OS). Changed /gear command rank back to Admin, and added assassin armor to the gear GUI. 2015-11-07 20:26:43 +00:00
Shaun Bennett
addde570bb Merge remote-tracking branch 'origin/clans-beta' into clans-beta 2015-11-07 14:53:35 -05:00
NewGarbo
b835823230 Preferences page changes to free up space, as the current preferences layout is completely full.
Removed unnecessary Spawn variable in Clans.java, as it was causing a warning and warnings look ugly.
2015-11-06 13:19:02 +00:00
NewGarbo
7675b00999 Dominance event. Shaun will have to call the new events once he's done with Dominance. 2015-11-06 07:11:06 +00:00
NewGarbo
1375623625 Added alpha messages. 2015-11-04 17:03:52 +00:00
NewGarbo
3ff044fddb Added PlayerUnClaimTerritoryEvent, and added some new stuff to TutorialClanTips 2015-11-04 11:32:06 +00:00
NewGarbo
8033b40011 made math in GearPage a tiny bit more understandable 2015-11-04 01:27:33 +00:00
NewGarbo
ed1e394a84 removed an unused type and a bit more cleanup; getting ready to clean up GearPage, which is... *shudders* 2015-11-04 00:09:46 +00:00
NewGarbo
a455804dce some Tutorial code cleanup 2015-11-04 00:07:32 +00:00
NewGarbo
4bf92ce0a0 gah why isn't this working?! git is annoying!!! 2015-11-03 23:47:35 +00:00
NewGarbo
78ab895a14 Added heart particles to the GiantsBroadsword healing feature, also added some strong sounds.
Made it so that players using the broadsword's effects cannot attack anything.

Added small smoke particle to UtilParticle.

Added a burnout feature to the WindBlade, disallowing players to speed around on the ground for ever.

Moved the Lapis Lazuli block particles from infront of the player, to the feet of the player when using the AlligatorsTooth, as per SamitoD's request.

Removed some debug messages thrown around the code.
2015-11-03 19:49:14 +00:00
Shaun Bennett
4794cc6924 Clans Gui 2015-11-02 20:41:08 -05:00
NewGarbo
27c6ef4e9d Success! Finished all events woohoo! 2015-11-02 10:16:13 +00:00
NewGarbo
0bc8413430 test 2015-11-02 10:11:54 +00:00
NewGarbo
74c0eac141 Bunch of fixes and new stuff:
Cleaned up code everywhere.
Added a ClanCreatedEvent (accidentally formatted ClansDataAccessLayer ooooops)
Removed the tutorialManager access from ClansManager, as it is unneeded now.

Added Lapis Lazuli block particles to Alligator's Tooth (Sammy's request.)

Fixed NPE in TutorialTask#onFinish(Player);
2015-11-02 08:04:38 +00:00
NewGarbo
baa4a744fb Fixed a whole load of bugs:
Fixed the next button occasionally displaying a blank page in the gear GUI.
Fixed not being able to click the back button when selecting a bow in the gear GUI.
Made selectable items glowing in the gear GUI.
2015-10-31 23:11:12 +00:00
NewGarbo
878f7aeafd Potentially fixed the problem where your NPC skeleton sticks around after you log in, and attacks you. 2015-10-30 22:48:40 +00:00
NewGarbo
f54da4ee78 Merge branch 'clans-beta' of ssh://184.154.0.242:7999/min/Mineplex into clans-beta 2015-10-30 22:20:33 +00:00
NewGarbo
396ce75087 Bug fixes/Additions:
- Being able to kill clan mates/create mode players who combat log.
- Added a notice that the player was killed, when a player logs back in after being killed when combat logging.
- Fixed Fall Damage making a player unsafe in safe territories.
- Fixed Alligator's Tooth damage.
- Fixed Alligator's Tooth working in lava.
- Added a UtilFile to Mineplex.Core.Common, for all stuff files!
2015-10-30 22:13:19 +00:00
Shaun Bennett
401350e85d Merge remote-tracking branch 'origin/clans-beta' into clans-beta 2015-10-29 13:14:33 -04:00
Shaun Bennett
364d8b05af Fix war invasion 2015-10-29 13:14:27 -04:00
NewGarbo
66a4b148e1 Fixed put on armour task being inconsistent. 2015-10-29 13:44:11 +00:00
NewGarbo
0c5e34ad84 Finished the tutorial changes that I wanted to add. Added a few more events for shop stuff, to make the code a bit cleaner. Might continue the idea of more events in Clans. Added an optional argument to QAResetCommand which will allow you to reset to a specific task number. Quite useful when testing tasks that are one of the last ones! 2015-10-29 12:56:00 +00:00
NewGarbo
d0bfb2e2e9 Finishing touches with UtilItem. Lots of changes to tutorials, and added a PlayerEnterTerritory event. 2015-10-29 08:35:24 +00:00
NewGarbo
8ce50d1fc7 Done most of the tutorial ghost mechanic, and also switched from using task's indexes for referencing the tasks, instead using names now. This should allow for much more flexibility, and adding/removing tasks will not be such a pain! (Having to switch all of the task indexes around for any code referencing tasks.) 2015-10-28 17:08:48 +00:00
NewGarbo
765fb4ce11 Created the ClansShopItem enumeration, which has every item that can be sold in shops, with their buy and sell prices. All shops have been updated to reference this enumeration to get the prices for items.
Made it so that players that are "weaklings" will be stripped of their weakling title, if the sell value of their inventory is greater than 2000 Gold.
This mechanic uses the ClansShopItem enumeration, and is the main reason why it was created, since all prices were normally hardcoded into the shop page classes.
2015-10-28 07:34:13 +00:00
NewGarbo
8d5b6e6d90 Don't show weakling particles above players that are not alive. Also removed debug message. 2015-10-27 10:18:14 +00:00
NewGarbo
1938bcf799 Fixed the "weakling" status not updating correctly. 2015-10-27 10:01:33 +00:00
NewGarbo
b4897e91fa Fixed bug where an NPC's hologram would still stick around after the NPC is killed, since death and regular removal over time are handled separately. 2015-10-27 08:56:41 +00:00
NewGarbo
234799e55e Fixed infinite recursion in AlligatorsTooth.
Fixed a NullPointer exception in the Gear UI when you don't select an item type and you continue on.
Made a way to visually see the task you are on in the getting started tutorial, by making it dark cyan.
2015-10-27 08:32:21 +00:00
NewGarbo
c30ece9d8b Improved SafeLog to use the title system and holograms! Also removed knockback for NPCS 2015-10-26 19:48:20 +00:00
NewGarbo
da058881f8 Some bug fixes in the gear ui, added the shine to rare item factory (I FORGOT TO COMMIT THE CLASS LAST COMMIT ARGH)
added alligators tooth particles & sound
added wind blade power feature
2015-10-26 15:37:44 +00:00
NewGarbo
eb350a79c3 Added RareItemFactory (will add shine when lib helps me with it) and other small little fixes. Added a way to specify the amount of items in a single line in GearPage, so that armor and weapon type listings look more aesthetically pleasing. 2015-10-26 12:21:33 +00:00