xGamingDudex
1141a05310
Add setReviewed method to build repository
2016-05-31 22:18:40 +02:00
xGamingDudex
99027258ee
Added selection method for review queue.
2016-05-31 21:49:56 +02:00
xGamingDudex
22bf3bfd03
Removed create table on startup to follow DB policies
2016-05-31 21:19:34 +02:00
Sam
6b70292837
PC-124
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Fixes an issue where if a user did /spec pre-game they would not be
given a Spell-Book in game.
2016-05-31 20:04:03 +01:00
Sam
d98afaf829
PC-125
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Fixes a small grammatical error where "effect" was used instead of
"affect".
2016-05-31 19:44:29 +01:00
Sam
6cb275e036
PC-121
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Changed 'a' to 'an' in the text component of the friend menu
2016-05-31 14:44:18 +01:00
Sam
6a2b43f32d
PC-130
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Fixes an issue where you could right click the UHC item in the set game
page which would allow you to have a golden apple in game.
2016-05-31 14:15:19 +01:00
Sam
c7757117fc
PC-148
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Fixes a very trivial issue with Ocelots being named incorrectly
2016-05-31 13:40:20 +01:00
Sam
3bdc541c9d
Debug message removal
2016-05-31 11:12:55 +01:00
Sam
6db4c3acc7
PC-203
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Fixes the issue of "auto-bowing" in OITQ
2016-05-31 01:46:50 +01:00
Sam
55317730fa
Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple
2016-05-30 23:21:38 +01:00
Sam
cb2dd508bd
PC-413 (Fixed)
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Fixed some aggressive auto-formatting
2016-05-30 23:21:20 +01:00
Sam
4a0558d5c8
PC-413
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If staff join any game normally with /vanish disabled, then vanish
before the game starts, you still participate in the game except you're
invisible to everyone.
2016-05-30 23:11:19 +01:00
Alex-The-Coder
abb2729c0e
Remove arcade logitech advertisement
2016-05-30 14:46:29 -04:00
Alex-The-Coder
ff415a4569
Remove hub logitech advertisement
2016-05-30 14:44:07 -04:00
Shaun Bennett
4e9a48ab4f
Finish off the tip system
2016-05-30 12:02:12 -05:00
xXVevzZXx
365dd0e561
Disable particles in DMT, disable Monster Damage in OITQ, fix teleport out minion despawning, horsman description, ice melting in master builders and energy draining for spider leap in SSM
2016-05-30 14:44:42 +02:00
Shaun Bennett
e380354bad
Refactor CurrencyType
2016-05-29 16:34:21 -05:00
Shaun Bennett
a1437a3044
Starting to add gui logic
2016-05-28 11:23:26 -07:00
Shaun Bennett
aebcfc2727
Booster tip system
2016-05-28 09:21:10 -07:00
Shaun Bennett
e00009a6d1
Fix CustomTagFix applying to holograms under certain conditions
2016-05-28 09:20:33 -07:00
Shaun Bennett
4bbf39ca1c
Update JOOQ files
2016-05-28 08:59:03 -07:00
xGamingDudex
4fc3c491f8
Merge branch 'develop' of ssh://git@github.com/Mineplex-LLC/Minecraft-PC.git into feature/mavericks-master-builders
2016-05-28 02:04:27 +02:00
xGamingDudex
31a941e1c0
Changed repository to upload schematic data instead of test data
2016-05-28 01:32:32 +02:00
xGamingDudex
02863d4a6a
Updated some of the Mavericks reposetory to use place instead of won
...
This also implements a small schematic tester inside the Mavericks Game.
Converted some NautHashMaps into regular HashMaps
2016-05-28 01:23:14 +02:00
xGamingDudex
1d20e84107
Fixed support for Entities and TileEntities for schematics
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Fixed some NBT tools
Added and tested schematic support for entities and tile entities
All conversion and creations for schematics should now also be fixed. So
creating schematics from two points inside a world. Converting
schematics to bytes and converting bytes to schematics.
2016-05-28 01:21:11 +02:00
cnr
dfbb4dca11
Update chat-spam message with coupon link
2016-05-27 13:18:07 -05:00
Sam Sun
59c26bdcd7
Undo leap change
2016-05-27 13:41:49 -04:00
LCastr0
255191f01a
Changed gadget persistence to use Player Key/Value system (Thanks to Connor)
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Changed the method names for some classes
2016-05-26 23:58:36 -03:00
samczsun
84276f68a0
Change help message rank
2016-05-26 14:29:13 -05:00
samczsun
f7e0bc7d16
Don't log if culled is 0
2016-05-26 14:29:13 -05:00
samczsun
0794761435
Forgot a nullcheck
2016-05-26 14:29:13 -05:00
samczsun
f1f464f3a4
Change listener priority again. Fixes PC-209
2016-05-26 14:29:13 -05:00
samczsun
daf1d1a9ba
Fix duplication glitch using fissure
2016-05-26 14:29:12 -05:00
Sam Sun
ef0dcdb0df
Bump invsee required rank too
2016-05-26 10:24:50 -05:00
Sam Sun
1bf8ccfc43
Bump worldevent required rank
2016-05-26 10:24:50 -05:00
xGamingDudex
806fa7fca4
Added MavericksRepository (+ forgot schematic data in last commit)
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+Tweaked some MasterBuilders code
2016-05-26 01:19:05 +02:00
xGamingDudex
7a0eea7aa0
Added better saving and loading methods to Schematics
...
Added some extra NBT utils
Added support for TileEntities and Entities to schematics
2016-05-26 01:17:19 +02:00
cnr
1c66c10293
Don't create backing tables on startup
2016-05-25 17:59:21 -05:00
cnr
5331e2bec9
Allow PlayerKeyValueRepository Exceptions to propagate
2016-05-25 17:59:20 -05:00
xGamingDudex
8a2c30fa84
Merge branch 'develop' of ssh://git@github.com/Mineplex-LLC/Minecraft-PC.git into feature/mavericks-master-builders
2016-05-26 00:06:23 +02:00
LCastr0
e52ff13712
Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics
2016-05-25 12:20:18 -03:00
LCastr0
460cb08f54
Adds old gadget names
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Adds another fix for winroom speed
Moves gadgets to individual packages, easier to manage in a future update
Adds gadget persistence (Or maybe not)
Changed mount locked item data to 8 instead of 7
2016-05-25 12:19:06 -03:00
LCastr0
b32a3fb43f
Merge pull request #73 from Mineplex-LLC/develop
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Merge develop into cosmetics
2016-05-25 12:17:53 -03:00
cnr
857cf6ad30
Add PlayerKeyValueRepository and BukkitFuture
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PlayerKeyValueRepository<V> is a key/value store whose keys are Strings
and whose value type is parameterized by V. Each repository is backed by
a MySQL table in the Accounts database.
Access to PlayerKeyValueRepository's values is restricted via
CompletableFuture to enforce async database access.
BukkitFuture contains helpful utilities for producing, transforming, and
terminating CompletableFutures with actions on the main thread. A
typical PlayerKeyValueRepository action may look similar to the
following, where we retrieve all key/value pairs for a player and
perform an action with the result on the main thread:
PlayerKeyValueRepository<String> repo = [...]; // init repo
UUID uuid = [...]; // a player's UUID
repo.getAll(uuid).thenCompose(BukkitFuture.accept(values -> {
// this will be run on the main thread!
// `values` is of type `Map<String,String>`
}));
2016-05-25 08:35:05 -05:00
samczsun
9da9dce398
Fix mimic, allow chests and invite. Fixes PC-375
2016-05-24 16:40:25 -04:00
samczsun
2991bec44d
Fix listener priorities (again). Fixes PC-370
2016-05-24 16:04:15 -04:00
samczsun
2680c2b244
Don't apply attributes on friendlies. Fixes PC-369
2016-05-24 15:58:44 -04:00
samczsun
9af2c7e9f4
Restore hunger after Hold. Fixes PC-334
2016-05-24 15:38:18 -04:00
samczsun
9acdbd7cbe
Don't allow placing banners and string. Fixes PC-333
2016-05-24 15:38:03 -04:00