AlexTheCoder
e55bec505b
- Fix players ending up teleported back to arena due to broken respawn engine
2016-04-21 20:13:39 -04:00
AlexTheCoder
df55d48ab8
- Looks better
2016-04-21 01:03:14 -04:00
AlexTheCoder
d57cc48f0f
- Added new features!
2016-04-20 22:31:54 -04:00
Joseph Prezioso Jr.
f86b18b603
Elo Works Now
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Ready to move on to MCL implementation
2016-04-20 22:09:18 -04:00
cnr
2d02d79cec
Fix survival games' Beastmaster wolf spawning
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Beastmaster wolf spawning suffered from the same issue as the Wizards
"Summon Wolves" spell: spigot has an issue when setting an owner to a
wolf or ocelot without a previous owner. See SpigotUtil for details.
2016-04-20 18:45:54 -05:00
Joseph Prezioso Jr.
2d45ab61cc
Elo re-calculated
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Elo is now being incremented more consistently (and not multiple times)
2016-04-20 15:48:27 -04:00
Joseph Prezioso Jr.
6a5c8336cf
Elo and Division fixed
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Elo and Division should be displaying properly
Cleaned the code up a bit
Added endElo() to Game.java to handle team Elo code
Added event listener to check for GameState.End in TDM to call endElo()
2016-04-20 14:52:06 -04:00
AlexTheCoder
588e6f08c2
- Removed TypeWars achievements to make room
2016-04-19 18:07:20 -04:00
LCastr0
793f5b3f41
Test gadget added by LCastr0, to get used to the code
2016-04-19 15:20:31 -03:00
LCastr0
2b80ebabf7
Test gadget added by LCastr0, to get used to the code
2016-04-19 15:14:22 -03:00
cnr
ef8474ae9d
Set default CustomExplosion maxFallingBlocks to 0
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This fixes an exception thrown when the trap rune in Wizards is
activated.
2016-04-19 02:59:31 -05:00
cnr
bda9772ba6
Mitigate spigot issue when setting wolf owner
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This fixes the Summon Wolves spell in Wizards.
Explanation:
- Wolves keep track of their most recent owner.
- When a wolf is assigned a new owner, it updates the data
watcher with the new owner's UUID
- During this process, the old owner's UUID is checked
against the new one
- If the wolf didn't have a previous owner, the old owner's
UUID is the empty string.
- UUID.fromString() is called on the empty string, and throws
an exception.
2016-04-19 02:46:38 -05:00
AlexTheCoder
e08965aa25
- Fixed TowerDefender being too difficult to obtain
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- Fixed wither attacking own towers by accident
2016-04-18 22:58:55 -04:00
AlexTheCoder
6c20427395
- Fixed some bugs and added final achievements
2016-04-18 22:32:15 -04:00
AlexTheCoder
17ac3cb597
- Fix armor checking
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- Edit wither death message
2016-04-18 20:29:53 -04:00
AlexTheCoder
10aba533f3
- Remove all dependence on UtilShapes
2016-04-18 19:59:55 -04:00
AlexTheCoder
34399db6e8
- Fixed missing GameType
2016-04-18 18:42:56 -04:00
xGamingDudex
d9b6434bad
Typo in description
2016-04-18 23:24:59 +02:00
xGamingDudex
534a5dee4e
Forgot to remove debug message
2016-04-18 22:18:42 +02:00
xGamingDudex
591d3cadc9
Cleaned up some GUI stuff, mostly lores on items
2016-04-18 22:16:10 +02:00
xGamingDudex
e45f800519
Fixed damage calculator error
2016-04-18 20:36:22 +02:00
AlexTheCoder
44263beb87
- Make elo store/recover properly
2016-04-17 17:34:18 -04:00
cnr
4227e24ae0
Reintroduce non-Air constraint to cannon explosion
2016-04-17 16:29:23 -05:00
cnr
e375db5aec
Refactor cannon explosion effect for clarity
2016-04-17 13:33:44 -05:00
AlexTheCoder
ee30012011
Merge branch 'feature/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix
2016-04-17 12:27:23 -04:00
AlexTheCoder
d623d0982b
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into alex-compvanilla-merge
2016-04-17 12:02:08 -04:00
AlexTheCoder
4c35e35fc0
- More polish and bugfixes
2016-04-16 23:59:44 -04:00
Shaun Bennett
4477a215f4
Update to Redis 2.8.1 and clean up repositories ( #26 )
2016-04-16 22:51:20 -05:00
AlexTheCoder
35d7dd8b44
- Fixed stuff
2016-04-16 20:36:19 -04:00
AlexTheCoder
b0d30a4ff4
- cleaned everything up
...
- renamed game
2016-04-16 20:32:14 -04:00
AlexTheCoder
d8f5ac66fc
- More chiss
2016-04-16 14:05:46 -04:00
xGamingDudex
696088b57e
Fixed gun stats between games
2016-04-16 18:16:53 +02:00
cnr
9c6d23f11e
Correctly count cannon explosion effect attempts
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Previously, cannon explosions effects could lock up the main thread if:
- The effect location selection RNG was sufficiently unlucky
- The explosion occured sufficiently deep into a larger claimed
territory
2016-04-16 07:31:00 -05:00
Joseph Prezioso Jr.
bbb81dd663
Elo calls migrated to Game.java
...
Consequently, elo code is actually being called now
Bukkit.broadcastMessage calls have shown where things are breaking
handleElo() added to EloManager to facilitate movement of team elo code
preparing to use EloManager's getNewRatings() method to
calculate team elos
2016-04-15 20:48:56 -04:00
xGamingDudex
ffc0459e5a
Cosmetic Update
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+ Support for relative copy position from with //copy from worledit in
schematics
+ Better block selection in bounding box in UtilBlock
+ Goal selector utils for entities
+ Global hide and show methods for players
+ Win effects and game modifiers
+ Tweaked player disguises
+ Added clean room generator to arcade games, previously normal flat
world
+ Animation utils
* Edited some particles, hats and death animations
2016-04-16 02:24:41 +02:00
Jonathan Williams
2b2b251548
Merge branch 'clans/beta' into develop
2016-04-15 12:41:14 -05:00
Jonathan Williams
019cfe41cc
Merge branch 'clans/beta' of github.com:Mineplex-LLC/Minecraft-PC into clans/beta
2016-04-15 12:40:54 -05:00
Jonathan Williams
609eb562e9
Merge branch 'clans/beta' into develop
2016-04-15 12:40:26 -05:00
Jonathan Williams
a730b81feb
Commented out TournamentManager, moving off develop.
2016-04-15 12:38:25 -05:00
Jonathan Williams
b43953439e
Properly store teamId locally after registering for tournament.
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Use team id when unregistering for the tournament.
2016-04-15 12:36:28 -05:00
Jonathan Williams
cf3141ddc0
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop
2016-04-15 12:30:32 -05:00
cnr
77b6515387
Don't break the repair anvil more than twice
2016-04-15 12:21:25 -05:00
cnr
91d5851628
Don't set a clan's lastOnline time to Timestamp(0)
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Partially reverts f011fdad5f
2016-04-15 12:21:25 -05:00
AlexTheCoder
09f9ae3b7a
- Update for playability
2016-04-14 23:05:14 -04:00
AlexTheCoder
33b557eb10
- Huuuuuuuge amount of changes for chiss
2016-04-14 22:45:21 -04:00
Joseph Prezioso Jr.
4a4e64a3ff
EloRepository overhaul started
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Tinkering with EloRepository, using AccountRepository as a base
2016-04-14 20:09:09 -04:00
Jonathan Williams
64d5f91e8f
Remove TeamInvite table.
2016-04-14 18:49:20 -05:00
Ben
0a32eed15d
Fix Cannon TNT firing in the wrong direction and clean up the projectile code, making it more modular.
2016-04-15 00:43:55 +01:00
Joseph Prezioso Jr.
742807d80e
Added generatePlayerElos and updated saveDivision
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Added method to fill EloManager's playerElos hashmap with values
--This may not work as intended
--Currently only implemented in Team Death Match
2016-04-14 17:17:26 -04:00
Joseph Prezioso Jr.
eb67c12108
Added getRepoElo to EloRepository
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Added Bukkit.broadcastMessage() calls to test code
Methods that needed to throw SQLExceptions now throw SQLExceptions
2016-04-14 15:21:28 -04:00