TadahTech
2211cf4dec
Merge branch 'develop' of https://github.com/Mineplex-LLC/Minecraft-PC into feature/party-v2
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# Conflicts:
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/ArcadeManager.java
2016-06-20 16:37:07 -05:00
samczsun
d6d8d288ca
Prevent TNT duping in Bridges. Fixes PC-132
2016-06-15 22:10:43 -04:00
TadahTech
27afd3d96c
Kit progression update
2016-06-15 15:54:53 -05:00
TadahTech
22e22ff508
Merge branches 'develop' and 'feature/party-v2' of https://github.com/Mineplex-LLC/Minecraft-PC into feature/party-v2
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# Conflicts:
# Plugins/Mineplex.Core/src/mineplex/core/party/Party.java
# Plugins/Mineplex.Hub/src/mineplex/hub/HubManager.java
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/ArcadeManager.java
2016-06-12 00:42:22 -05:00
cnr
06cee364fc
Merge branch 'mopple' into develop
2016-06-10 14:12:07 -05:00
Sam
739fcdc649
Fixes the problem where players could not fire a bow in OITQ
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Users with high latency were not able to fire bows.
2016-06-10 16:29:27 +01:00
Shaun Bennett
35e1c2af65
Use rewardCoinsLater for giving shards
2016-06-09 18:19:22 -05:00
xXVevzZXx
f6b60ad956
fix idle manager to persist teleports and make xp rewards depending on playtime
2016-06-09 15:51:27 -05:00
Shaun Bennett
ece08c23a9
Fix merge issues
2016-06-09 00:40:05 -05:00
Shaun Bennett
699b35995f
Merge remote-tracking branch 'remotes/origin/develop' into feature/gems
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# Conflicts:
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/ArcadeManager.java
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameGemManager.java
2016-06-09 00:39:39 -05:00
Shaun Bennett
d4ac309daa
Merge remote-tracking branch 'remotes/origin/master' into feature/gems
2016-06-09 00:29:27 -05:00
Shaun Bennett
83be0d7efe
Disable game boosters in arcade
2016-06-09 00:28:48 -05:00
cnr
cf6e3cf05d
Merge branch 'feature/game-variants' into develop
2016-06-08 22:47:16 -05:00
Shaun Bennett
c9d5b91c52
Proper booster activation events
2016-06-08 19:22:25 -05:00
xXVevzZXx
ce8c8543f6
fix game class not beeing added to modable classes
2016-06-09 01:11:19 +02:00
xXVevzZXx
b66b459e05
implement xp multiplier
2016-06-08 23:40:48 +02:00
cnr
d54bed150e
Merge branch 'mopple' into develop
2016-06-08 12:59:06 -05:00
xXVevzZXx
1aba217c55
slowly increase spider energy
2016-06-08 12:51:07 -05:00
xXVevzZXx
aa1c599b5e
Disable particles in DMT, disable Monster Damage in OITQ, fix teleport out minion despawning, horsman description, ice melting in master builders and energy draining for spider leap in SSM
2016-06-08 12:51:07 -05:00
Shaun Bennett
37a412f1bf
Starting to merge boosters into arcade code
2016-06-07 17:24:24 -05:00
Sam
8066eb939a
PC-500
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Fixes an issue where players were able to open beacon inventories can
give themselves the buffs from it.
2016-06-06 18:14:06 +01:00
Sam
4b576dbf3c
PC-164
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Fixes an issue where players would be able to duplicate items in Bridges
2016-06-05 23:03:04 +01:00
Sam
64ff9f193a
PC-403
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Fixes an issue where if a player was in the respawning state in MCL and
their tower was destroyed they would not receive their gold armor
2016-06-05 15:34:20 +01:00
TadahTech
d1fb547d09
Files changed that need to be edited later on with the new Party System.
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Memory commit
2016-06-04 23:02:02 -05:00
Sam
05e85523b1
PC-405
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Fixes an issue where players would be able to fill buckets of water in
Bridges and get to the centre before the Bridges has fallen.
2016-06-04 17:42:30 +01:00
Sam
78c5b8a0a3
PC-402
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Fixes a typo with the BeastMaster kit.
2016-06-04 17:00:09 +01:00
TadahTech
22a438d5c1
Party system rewrite init. Barebones frame work: Total time - 2hrs.
2016-06-04 01:54:17 -05:00
Sam
981943b38b
PC-413
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Fixes an issue where /vanish could be abused during GameState.Prepare
2016-06-04 00:14:12 +01:00
Sam
f99d4bc14d
PC-164
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Fixes an issue where players would be able to duplicate kit items by
giving them to another player then using their "Early game revive"
2016-06-03 23:29:46 +01:00
xXVevzZXx
5a5a25a799
make "and" bold
2016-06-03 14:15:46 +02:00
Sam
1ff06adf18
Rewrite of how /vanish is handled in game servers (PC-Bug-413)
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Fixes all /vanish based issues where players would be not correctly
handled while toggling /vanish in game servers.
2016-06-03 13:13:19 +01:00
xXVevzZXx
f517954064
edit gem/shard display layout
2016-06-03 14:12:55 +02:00
Sam
ee10751e23
Players could flip trap doors (PC-Bugs-440)
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Fixes an issue where players would be able to flip trap doors in Dragon
Escape to either troll players or give them an advantage.
2016-06-02 22:30:18 +01:00
xXVevzZXx
719ac114d8
change text color
2016-06-02 21:19:54 +02:00
xXVevzZXx
231b55d018
add shards depending on rank
2016-06-02 21:13:12 +02:00
xXVevzZXx
aa1ea63337
adding shard reward to games
2016-06-02 20:16:36 +02:00
Sam
eaada4acaf
PC-400
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Fixes an issue where items could be placed in item frames and then would
not be able to be retrieved.
2016-06-01 23:40:03 +01:00
Sam
6a423b571a
PC-379
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Fixes an issue where the map selector for Paintball and Snow Fight did
not work in MPS.
2016-06-01 22:40:07 +01:00
Sam
146f878e62
PC-422
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Fixes a not well constructed kit description. (Medic)
2016-06-01 22:03:13 +01:00
Sam
d83a6cd95c
PC-421
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Fixes a typo when a user was reported for an inappropriate build.
"Buildres" to "Builders"
2016-06-01 21:57:34 +01:00
Sam
b08c2c9467
PC-149
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Fixes an issue where entities wouldn't be removed when a build got a
"Failure" score.
2016-06-01 15:41:02 +01:00
Sam
4c4363ffaa
PC-409 - 2
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Not sure why but it missed out an if statement in the previous commit
2016-06-01 14:54:23 +01:00
Sam
df9fe45d7e
PC-409
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Fixes an issue where the game lobby scoreboard would not account for
players in /vanish.
2016-06-01 14:51:22 +01:00
Sam
1a9f58451b
PC-383
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Fixes the issue where players would not be able to move when joining a
game in Mine-Strike as the GetSpectatorLocation() method would be
outside the map borders.
2016-05-31 22:35:52 +01:00
Sam
6b70292837
PC-124
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Fixes an issue where if a user did /spec pre-game they would not be
given a Spell-Book in game.
2016-05-31 20:04:03 +01:00
Sam
d98afaf829
PC-125
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Fixes a small grammatical error where "effect" was used instead of
"affect".
2016-05-31 19:44:29 +01:00
Sam
6a2b43f32d
PC-130
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Fixes an issue where you could right click the UHC item in the set game
page which would allow you to have a golden apple in game.
2016-05-31 14:15:19 +01:00
Sam
c7757117fc
PC-148
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Fixes a very trivial issue with Ocelots being named incorrectly
2016-05-31 13:40:20 +01:00
Sam
3bdc541c9d
Debug message removal
2016-05-31 11:12:55 +01:00
Sam
6db4c3acc7
PC-203
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Fixes the issue of "auto-bowing" in OITQ
2016-05-31 01:46:50 +01:00