Chiss
bf6e788f36
1 more fix for sheepy
2014-10-31 16:47:20 +11:00
Chiss
c4264dcea1
fixed sheep skill trigger names
2014-10-31 15:58:11 +11:00
Chiss
aa45f031ac
3 new achievement Kits
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SSM Balance patch
Champs balance
tons of bug fixes
2014-10-31 10:35:47 +11:00
CoderTim
f0ba562265
Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex
2014-10-27 18:11:29 -04:00
CoderTim
9f8b119fb7
Bug fixes
2014-10-27 18:09:23 -04:00
Chiss
4002528c51
Updated GUI text.
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- recharges/etc now use bottom text
- uses appropriate bottom/top for 1.7 or 1.8
- fixed 1.7 dragon bar so it works as it did pre-1.8
- dragon bar in 1.8 will now send dragon+wither, for more reliability
- renamed utils to be more clear
2014-10-25 13:40:34 +11:00
Chiss
7dbba0a1f9
Added teleport for map parser
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Fixed new method in UtilFirework always being BALL_LARGE
Updated lazer
2014-10-25 11:17:32 +11:00
Chiss
92d9fc4ca0
Deleted deprecated firework module and converted to Util
2014-10-25 11:03:45 +11:00
Chiss
95937db83a
changed firework color
2014-10-24 19:10:10 +11:00
Chiss
25fc3c0645
Achievement Kits (3 games)
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Halloween Pumpkins
Youtube command (allows kits)
2014-10-24 19:05:57 +11:00
Chiss
af0daf4a3d
HH Hunger Update
2014-10-18 10:29:00 +11:00
Chiss
727e137cc4
Final HH Update
2014-10-17 12:12:22 +11:00
Chiss
5db2c072a0
Halloween update
2014-10-16 16:27:09 +11:00
CoderTim
8f90c96019
Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex
2014-10-13 20:45:55 -04:00
Chiss
8e071f59d6
missing file
2014-10-11 20:59:36 +11:00
Chiss
dc0709f17e
HH Update
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Added UHC to skytext for hub
2014-10-11 19:43:28 +11:00
Chiss
e2c72a3ae2
HH update
2014-10-11 14:28:00 +11:00
CoderTim
3422f48325
New acheivements
2014-10-10 21:49:03 -04:00
Chiss
8780d5e4ee
MS fixes
2014-09-17 11:18:59 +10:00
Chiss
347e2b1bf5
Changed FIRE items to Blaze Powder
2014-09-08 10:14:55 +10:00
Chiss
abc95853f7
sulhpur bomb fix
2014-09-05 15:47:35 +10:00
Chiss
8c1e0c3e9e
Fletcher data fix
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Minestrike stuff
2014-09-05 15:45:14 +10:00
CoderTim
b2b208bdba
Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex
2014-08-22 17:30:08 -04:00
Chiss
231ef2bbe1
Cosmetic Update
2014-08-23 04:30:41 +10:00
CoderTim
591b5c026c
Almost all achievements done
2014-08-21 18:55:40 -04:00
Jonathan Williams
1398543490
Fixed bug with Projectile
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Changed tp out of game to 1 per tick.
2014-08-21 02:07:54 -05:00
CoderTim
599277b88e
More work on achievements
2014-08-19 21:16:28 -04:00
CoderTim
05686cb584
Work on achievements
2014-08-18 16:41:16 -04:00
Chiss
508ef65fcf
Added missing file
2014-08-16 14:17:15 +10:00
Shaun Bennett
b9534bd245
Merge remote-tracking branch 'origin/master'
2014-08-13 20:07:01 -05:00
Shaun Bennett
83f04273fa
Sort kits properly when a game uses NullKit
2014-08-13 19:45:38 -05:00
Jonathan Williams
6039168601
Updated code base to build #1604 spigot
2014-08-13 18:57:37 -05:00
Chiss
d81b32bd3a
Sneaky Assassins balance+polish
2014-08-10 21:05:41 +10:00
Chiss
ff6ea3c798
Added Cosmetics to Arcade
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Set prices on cosmetics
2014-08-09 19:55:05 +10:00
Chiss
c4768a8a9c
Smokebomb doesnt end instantly :o
2014-08-06 19:13:25 +10:00
CoderTim
bea6eabb95
Sneaky Assassins: Revealed players have wither effect. Fireworks are yellow. Additional announce messages
2014-08-06 01:41:50 -04:00
Chiss
a0010668c6
Sneaky Assassins changes
2014-08-06 12:23:02 +10:00
CoderTim
3ee0b271b6
Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex
2014-08-05 01:23:37 -04:00
CoderTim
0240d50029
Sneaky Assassins Changes:
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- when you get a kill, give an armor upgrade and 1 smoke bomb
- Revealer range increased to 12 blocks
- NPC dies once every 2 seconds
- Lose 1 hunger every second. Gain 8 when damaging player or NPC
- Reveal all players every 60 seconds, for 2 seconds
- Added cloaking back to smoke bomb
- Power-up is always green and type alternates per player. Power-ups always include smoke bomb and mushroom soup.
- NPC speed slightly decreased
- Corrected sword power-up progression
2014-08-05 01:23:24 -04:00
Shaun Bennett
e8d14e9fbf
Remove created by comment
2014-08-04 00:33:34 -05:00
Shaun Bennett
0edb0d74a7
Fix bugs with kit sorting + cost of kits
2014-08-04 00:31:46 -05:00
Shaun Bennett
34dfe8dacd
Merge remote-tracking branch 'origin/master'
2014-08-03 23:32:37 -05:00
Shaun Bennett
fe32cf5444
Remove KitAvailability.Blue
2014-08-03 23:31:55 -05:00
CoderTim
39e23c16f0
Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex
2014-08-04 00:00:12 -04:00
CoderTim
ec48a59301
Added option DISGUISE_TYPE:<ENTITY_TYPE> in WorldConfig.dat for Sneaky Assassins to configure which entity players are disguised as.
2014-08-03 23:59:10 -04:00
Shaun Bennett
35b16e026c
Blue kits cost gems instead of being premium kits
2014-08-03 22:44:01 -05:00
Chiss
0f9e72d623
Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex
2014-08-01 14:06:13 +10:00
Chiss
599a6eb1f7
Changed kit availability to be based on free/premium.
2014-08-01 14:05:53 +10:00
CoderTim
c36242cc47
Added stained glass around power-up beacon base in sneaky assassins to identify power-up more easily.
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Added workaround to make revealer fireworks explode consistently
Power-ups use UtilPlayer.message and have a sound effect is player when a power-up is aqcuired
Power-up bug fixes
2014-07-31 23:35:50 -04:00
CoderTim
77b6f0250e
Play zombie_unfect sound when PerkRevealer explodes
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PerkSmokeBomb also applies effects to NPCs
PerkSmokeBomb now uses HUGE_EXPLOSION effect
Set Sneaky Assassins PrepareFreeze flag to false
2014-07-30 23:56:40 -04:00