Keir Nellyer
a4e1fb3c8d
Prepare database for snapshot tokens
2016-10-05 14:31:01 +01:00
Keir Nellyer
46db80a056
Always check game object is not null before attempting to access it ( #225 )
2016-10-04 15:32:04 -04:00
Sam Sun
5d8c079be6
Understand the squid disguise code ( #217 )
2016-10-04 15:28:12 -04:00
Keir Nellyer
22707d6d2e
Only execute if throwable is null
2016-10-04 16:34:19 +01:00
Keir Nellyer
6709001c89
Remove double handle check, pointless and can potentially cause issues
2016-10-04 16:25:51 +01:00
Keir Nellyer
afee339e16
Any report with a handler and no conclusion is an active report,
...
therefore we don't need to check if the report is active
2016-10-04 16:20:11 +01:00
Keir Nellyer
c462282632
Merge branches 'bugfix/report-hotfix' and 'develop' of github.com:Mineplex-LLC/Minecraft-PC into bugfix/report-hotfix
2016-10-04 10:40:43 +01:00
LCastr0
515fd9fb70
Merge branch 'project-cosmetics' of github.com:Mineplex-LLC/Minecraft-PC into project-cosmetics
2016-10-03 22:44:24 -03:00
LCastr0
fb29947705
Fixes for the Witch Morph
2016-10-03 22:43:49 -03:00
Sam
53c6c07208
Lazer to Laser
2016-10-03 23:17:14 +01:00
Sam
e48dfbefe4
Even more fixes!
2016-10-03 21:20:15 +01:00
Sam
4e9cf4dbb4
More fixes
2016-10-03 19:45:15 +01:00
Keir Nellyer
a923f80438
Accidentally missed out inserting reportTeams' "enums"
2016-10-03 19:24:01 +01:00
Keir Nellyer
17b04a6a84
PC-1021 Prevent 'null' player being punished
2016-10-03 10:00:04 +01:00
LCastr0
0181e21853
Fixes for the Block Morph
2016-10-01 23:54:35 -03:00
Sam
668abad83a
Merge remote-tracking branch 'refs/remotes/origin/develop' into update/ssm
2016-10-01 15:49:10 +01:00
Sam
4bfc632fd5
Merge remote-tracking branch 'refs/remotes/origin/develop' into update/ssm
2016-10-01 15:45:05 +01:00
cnr
e867a09b5c
Update support server to accommodate power play changes
2016-09-30 21:52:07 -07:00
cnr
6e2512e0cf
Merge branch 'project-cosmetics' into develop
2016-09-30 21:47:08 -07:00
cnr
d00c887a84
Hide Power Play Metal Man reward for now
2016-09-30 21:00:02 -07:00
LCastr0
76fc4d6ac4
Merging
2016-10-01 00:46:36 -03:00
LCastr0
0797f90d3b
Fixes for the Witch Morph
2016-10-01 00:42:40 -03:00
cnr
25701dae7d
Enable Metal Man morph in the GUI
2016-09-30 20:25:57 -07:00
cnr
4b1b57d452
Add first-time signup Metal Man reward
2016-09-30 20:17:07 -07:00
cnr
64802769d6
Implement Power Play reward month calculations
2016-09-30 11:13:29 -07:00
Keir Nellyer
7926d88d5b
Update report result reason length as future version of Minecraft
...
will be increasing message lengths
2016-09-30 17:18:47 +01:00
cnr
4fe5eb8b45
Stub out new Power Play rewards calculations
2016-09-30 00:10:42 -07:00
TadahTech
2a81f2b317
Fix UI for PlayWire changes
...
Fix memory leak in Menu
(cherry picked from commit 770c899)
2016-09-30 00:56:40 -04:00
Sam
36c26c0b2c
Fix MineStrike Issues ( #222 )
...
* Check if the costume is null before doing anything.
* Disable entity specing
2016-09-29 23:37:41 -04:00
Sam Sun
81070eac62
Plug up memory leaks in IdleManager ( #224 )
...
Somehow, IdleManager was keeping Player references loaded
despite having removed them on PlayerQuitEvent.
This may be because of the runnable scheduled for 5 ticks after a teleport
which would insert players after they quit.
In any case, this was keeping entire worlds loaded in UHC. Pretty bad.
Moral of the story? Use UUIDs!
2016-09-29 23:29:53 -04:00
Alexander Meech
0caa84f703
Optimize Clan Banners ( #221 )
...
* Optimize BannerRepository.java
* Optimize banner loading in BannerManager.java
* Optimize banner loading in ClansManager.java
* Remove unnecessary runAsync
* Optimize Siege Weapon storage
* Forgot a ! in my while loop
2016-09-29 23:04:19 -04:00
Timothy Andis
7d4c817856
Game Lobby/Playwire/Command Fixes ( #223 )
...
* Tweak team locations to accommodate MPS'
Disable certain commands from being used.
* Change PlayWire things.
* Update MPS locations.
* Update.
* Remove debug
* Remove debug. Ty Sam
2016-09-29 23:00:26 -04:00
Keir Nellyer
2a2cd5024a
Change message displayed when an error occurs
2016-09-30 01:56:49 +01:00
Keir Nellyer
ee532c1b8e
Improve exception handling
2016-09-30 01:44:49 +01:00
Keir Nellyer
de72f119fe
Don't allow players to handle new accounts in exceptional cases
2016-09-30 01:28:07 +01:00
Keir Nellyer
4818936943
Prevent double exception logging
2016-09-30 01:16:30 +01:00
Keir Nellyer
45eeac8cee
Prevent double exception printing when an error occurs whilst saving
...
a report
2016-09-30 01:05:50 +01:00
Keir Nellyer
26d6540b2f
Fix closing reason being truncated with long closing messages
2016-09-30 00:36:52 +01:00
Keir Nellyer
dd5a284d55
Print stacktrace when unable to fetch report player is handling
2016-09-30 00:29:57 +01:00
Sam
22f8a1496a
Guardian fixes
2016-09-29 22:44:03 +01:00
Shaun Bennett
9d6985ddcd
Fix MPS zip file name, null amp stand
2016-09-29 09:10:25 -04:00
Shaun Bennett
b3d8c72953
Add Game Lobby world settings ( #220 )
2016-09-29 00:22:42 -04:00
Shaun Bennett
7ff6e33941
LegacyGameLobbyManager bug fixes
2016-09-28 23:05:02 -04:00
Timothy Andis
620e219b14
Change MPS world zip ( #219 )
...
* Change MPS map name
2016-09-28 21:32:51 -04:00
Shaun Bennett
b27e1ffbd1
Reward shards on thank claim instead of when being thanked
2016-09-28 21:28:07 -04:00
Shaun Bennett
3ede0e5644
Merge Report System v2 ( #216 )
...
Report system (v2)
2016-09-28 17:39:26 -04:00
Timothy Andis
3d7647b26b
Game Lobby Update ( #215 )
...
* Game Lobby update. Phase 1.
* Correctly apply kit data to players who use the next best game feature.
* I can do integer comparisons, I promise.
* So much stuff, all minor.
* Suck it Carl.
* Fix Party bug.
Update LobbyManager
* Allow QA to test KitProgression @shaun cherry pick this plz.
* Proper generation check (testing)
Remove debugging from NextBestGame
* Correct Amplifier looking direction.
Fix Death tag hard coded kits
Misc podium work.
* ClansHub and Tweaks to the lobby manager
* WA Tweak.
2016-09-28 10:17:05 -04:00
Keir Nellyer
31dcc87385
Slight code cleanup
2016-09-28 10:51:55 +01:00
Keir Nellyer
f8ad302d80
Simplify handling of optional reason
2016-09-28 10:41:56 +01:00
Keir Nellyer
6f77c05f1e
Players should still be report banned if they reach abuse threshold
...
even if reportCloser is not present
Also alert players of report closing regardless of whether
reportCloser is present
2016-09-28 10:40:39 +01:00