Commit Graph

4 Commits

Author SHA1 Message Date
Ty Sayers
155b078c49 Update spigot version to Shaun's changed. Add separate spawn locations at (200,0) and (-200,0) on the map as well as safe-zone regions surrounding spawns. Temporary halt energy deduction until energy shop is enabled. Fixed issues related to field zones being claimable/breakable, as well as borderlands. Define claimable areas. Add GoldToken item for storing currency into physical items. Add gold management for checking economic status for players. 2015-06-01 15:51:22 -04:00
Ty Sayers
2e19aabfa1 Convert damage system to custom Mineplex damage events to enable legendary abilities. Fix NPE and hanging issue on ServerData's serialization adapter. Finalize item generation logic for instantiating CustomItem's based on specified random distribution of types, attribute counts, etc. Fix several Legendary bugs discovered during testing. Clean left-over template documentation and further clarify ambiguous methods. Add proper updating logic for custom items to track internal stats in hidden json lore. Add safe-logout system to prevent combat logging and enable players to safely log after a designated amount of time. Tweak WindBlade's flight speed to a more natural value. 2015-06-01 12:25:20 -04:00
Ty Sayers
167549c9e8 Add implementation for variety of attribute and base attribute hierarchies, add in JSON encoding for itemstack-item pairing to hold stats and information about items without unintuitive print & parse methods. Temporarily disable donation related commands in DonationManager for testing, as it was presenting compilation issues. Introduce further implementation of LegendaryItems. Add various utility methods for JSON encoding (utilizes GSON). Fix various bugs seen in internal testing. 2015-05-25 14:22:06 -04:00
Ty Sayers
7567648312 Add CustomItem hierarchy for Clans project, introducing rare gear that can be decorated with various ItemAttributes for unique effects. 2015-05-05 15:33:42 -04:00