- Projectiles could paint wool in the waiting lobby.
- When players fell in the void, they didn't got killed.
- Players that were painted could take off their armor.
- Players that were painted could logout and the skeleton would still stay there.
* commit 'd870ff6f115bafc7d150f9afda8d9b4bba833ce3': (157 commits)
Fix bug where Fissure could be exploited with Arctic Armour for 'water bending', allowing players to artificially create Water towers by bending temporary ice.
Fix Illusion bug causing the Illusion clone to not properly function and spawn inside Clan territories. Fix bug where Carrots and Potatoes purchased from the Produce shop could not be eaten. Fix bug with SQL query when adding new enemies and not initialized 'initiator' field with a proper value. Modify starting score values for clan wars to 0 instead of 20. Update CustomItem descriptions with bullet points instead of hyphens for more readable stats. Reword error messages associated with trusting non-allied clans to be more intuitive to players.
Fix priority for dupe fix
Food Dupe Fix
Fix for punishments to match names exactly Fix for expiring ranks. Fix for EU Lobby count.
Should include the file with the change commit.
Fixed lobby balancing technique. Removed random UUID for bungee redis database. Enabled bungee name in debug output for bungee rotator.
NBT overflow patch
Add created by, enabled by, and disabled by to botspam module
BotSpam Module
Add vote3 to bonusmanager
Add pages to spectator and in-progress server menu
Fixing up Gem signs, Effects etc.
Adding Gem signs.
last fix in the listAreaInfo method.
adding area info command.
forgot to add command to remove potion effects.
fixing @p on signs, adding potioneffects and gadgets to areas.
Added 60s delay to timings enable check.
fixed duplicate rank name
...
* commit '633cbdabe279a9ec1a57d96d6585f58a6d3754df':
player.isOnGround() is controlled by packets from the player, meaning players can easily fake being on the ground resulting in infinite double jumps. player.getFallDisance() is also reset when isOnGround() returns true, meaning we'll need to manually check if the player is on the ground.
* commit '033425a20b1c07a0ae6329cf4a102673a1fb9fdf':
Disable the ability to craft Fishing Rods. Fix bug where players could use the Blink or Flash skills to bypass borders on negative coordinate sides of the map and die to border control. Fix bug where players could open the enchantment table GUI and enchant items when shift clicking without an item. Fix bug where players couldn't place blocks on top of Anvils. Fix NPE bug with players clicking on Anvils while not holding an item. Fix bug where the '/c home' command cooldown was reset on a players death, allowing for abuse. Fix duplication bug where BlockToss could be exploited inside claims by throwing valuable blocks into water blocks. Fix bug where players could lose items to NPC shop inventories using inventory drag skills to drag items across open slots. Cap the member size of a clan to 20 and maximum available claim count to 8.