Commit Graph

7920 Commits

Author SHA1 Message Date
xGamingDudex
99027258ee Added selection method for review queue. 2016-05-31 21:49:56 +02:00
xGamingDudex
22bf3bfd03 Removed create table on startup to follow DB policies 2016-05-31 21:19:34 +02:00
Sam
6b70292837 PC-124
Fixes an issue where if a user did /spec pre-game they would not be
given a Spell-Book in game.
2016-05-31 20:04:03 +01:00
Sam
d98afaf829 PC-125
Fixes a small grammatical error where "effect" was used instead of
"affect".
2016-05-31 19:44:29 +01:00
Sam
6cb275e036 PC-121
Changed 'a' to 'an' in the text component of the friend menu
2016-05-31 14:44:18 +01:00
Sam
6a2b43f32d PC-130
Fixes an issue where you could right click the UHC item in the set game
page which would allow you to have a golden apple in game.
2016-05-31 14:15:19 +01:00
Sam
c7757117fc PC-148
Fixes a very trivial issue with Ocelots being named incorrectly
2016-05-31 13:40:20 +01:00
Sam
3bdc541c9d Debug message removal 2016-05-31 11:12:55 +01:00
Sam
6db4c3acc7 PC-203
Fixes the issue of "auto-bowing" in OITQ
2016-05-31 01:46:50 +01:00
Sam
55317730fa Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple 2016-05-30 23:21:38 +01:00
Sam
cb2dd508bd PC-413 (Fixed)
Fixed some aggressive auto-formatting
2016-05-30 23:21:20 +01:00
Sam
4a0558d5c8 PC-413
If staff join any game normally with /vanish disabled, then vanish
before the game starts, you still participate in the game except you're
invisible to everyone.
2016-05-30 23:11:19 +01:00
Alex-The-Coder
abb2729c0e Remove arcade logitech advertisement 2016-05-30 14:46:29 -04:00
Alex-The-Coder
ff415a4569 Remove hub logitech advertisement 2016-05-30 14:44:07 -04:00
Shaun Bennett
4e9a48ab4f Finish off the tip system 2016-05-30 12:02:12 -05:00
xXVevzZXx
365dd0e561 Disable particles in DMT, disable Monster Damage in OITQ, fix teleport out minion despawning, horsman description, ice melting in master builders and energy draining for spider leap in SSM 2016-05-30 14:44:42 +02:00
Shaun Bennett
e380354bad Refactor CurrencyType 2016-05-29 16:34:21 -05:00
Shaun Bennett
a1437a3044 Starting to add gui logic 2016-05-28 11:23:26 -07:00
Shaun Bennett
aebcfc2727 Booster tip system 2016-05-28 09:21:10 -07:00
Shaun Bennett
e00009a6d1 Fix CustomTagFix applying to holograms under certain conditions 2016-05-28 09:20:33 -07:00
Shaun Bennett
4bbf39ca1c Update JOOQ files 2016-05-28 08:59:03 -07:00
xGamingDudex
4fc3c491f8 Merge branch 'develop' of ssh://git@github.com/Mineplex-LLC/Minecraft-PC.git into feature/mavericks-master-builders 2016-05-28 02:04:27 +02:00
xGamingDudex
31a941e1c0 Changed repository to upload schematic data instead of test data 2016-05-28 01:32:32 +02:00
xGamingDudex
02863d4a6a Updated some of the Mavericks reposetory to use place instead of won
This also implements a small schematic tester inside the Mavericks Game.
Converted some NautHashMaps into regular HashMaps
2016-05-28 01:23:14 +02:00
xGamingDudex
1d20e84107 Fixed support for Entities and TileEntities for schematics
Fixed some NBT tools
Added and tested schematic support for entities and tile entities

All conversion and creations for schematics should now also be fixed. So
creating schematics from two points inside a world. Converting
schematics to bytes and converting bytes to schematics.
2016-05-28 01:21:11 +02:00
cnr
dfbb4dca11 Update chat-spam message with coupon link 2016-05-27 13:18:07 -05:00
Sam Sun
59c26bdcd7 Undo leap change 2016-05-27 13:41:49 -04:00
LCastr0
255191f01a Changed gadget persistence to use Player Key/Value system (Thanks to Connor)
Changed the method names for some classes
2016-05-26 23:58:36 -03:00
samczsun
84276f68a0 Change help message rank 2016-05-26 14:29:13 -05:00
samczsun
f7e0bc7d16 Don't log if culled is 0 2016-05-26 14:29:13 -05:00
samczsun
0794761435 Forgot a nullcheck 2016-05-26 14:29:13 -05:00
samczsun
f1f464f3a4 Change listener priority again. Fixes PC-209 2016-05-26 14:29:13 -05:00
samczsun
daf1d1a9ba Fix duplication glitch using fissure 2016-05-26 14:29:12 -05:00
Sam Sun
ef0dcdb0df Bump invsee required rank too 2016-05-26 10:24:50 -05:00
Sam Sun
1bf8ccfc43 Bump worldevent required rank 2016-05-26 10:24:50 -05:00
xGamingDudex
806fa7fca4 Added MavericksRepository (+ forgot schematic data in last commit)
+Tweaked some MasterBuilders code
2016-05-26 01:19:05 +02:00
xGamingDudex
7a0eea7aa0 Added better saving and loading methods to Schematics
Added some extra NBT utils
Added support for TileEntities and Entities to schematics
2016-05-26 01:17:19 +02:00
cnr
1c66c10293 Don't create backing tables on startup 2016-05-25 17:59:21 -05:00
cnr
5331e2bec9 Allow PlayerKeyValueRepository Exceptions to propagate 2016-05-25 17:59:20 -05:00
xGamingDudex
8a2c30fa84 Merge branch 'develop' of ssh://git@github.com/Mineplex-LLC/Minecraft-PC.git into feature/mavericks-master-builders 2016-05-26 00:06:23 +02:00
LCastr0
e52ff13712 Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics 2016-05-25 12:20:18 -03:00
LCastr0
460cb08f54 Adds old gadget names
Adds another fix for winroom speed
Moves gadgets to individual packages, easier to manage in a future update
Adds gadget persistence (Or maybe not)
Changed mount locked item data to 8 instead of 7
2016-05-25 12:19:06 -03:00
LCastr0
b32a3fb43f Merge pull request #73 from Mineplex-LLC/develop
Merge develop into cosmetics
2016-05-25 12:17:53 -03:00
cnr
857cf6ad30 Add PlayerKeyValueRepository and BukkitFuture
PlayerKeyValueRepository<V> is a key/value store whose keys are Strings
and whose value type is parameterized by V. Each repository is backed by
a MySQL table in the Accounts database.

Access to PlayerKeyValueRepository's values is restricted via
CompletableFuture to enforce async database access.

BukkitFuture contains helpful utilities for producing, transforming, and
terminating CompletableFutures with actions on the main thread. A
typical PlayerKeyValueRepository action may look similar to the
following, where we retrieve all key/value pairs for a player and
perform an action with the result on the main thread:

    PlayerKeyValueRepository<String> repo = [...]; // init repo
    UUID uuid = [...]; // a player's UUID

    repo.getAll(uuid).thenCompose(BukkitFuture.accept(values -> {
        // this will be run on the main thread!
        // `values` is of type `Map<String,String>`
    }));
2016-05-25 08:35:05 -05:00
samczsun
9da9dce398
Fix mimic, allow chests and invite. Fixes PC-375 2016-05-24 16:40:25 -04:00
samczsun
2991bec44d
Fix listener priorities (again). Fixes PC-370 2016-05-24 16:04:15 -04:00
samczsun
2680c2b244
Don't apply attributes on friendlies. Fixes PC-369 2016-05-24 15:58:44 -04:00
samczsun
9af2c7e9f4
Restore hunger after Hold. Fixes PC-334 2016-05-24 15:38:18 -04:00
samczsun
9acdbd7cbe
Don't allow placing banners and string. Fixes PC-333 2016-05-24 15:38:03 -04:00
Sam Sun
9853ef824e QA Pass #2 - Comment WorldManager, optimize searching 2016-05-24 12:24:14 -05:00