Ben
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a04f7c23c6
|
Disable incognito for staff in hub invisibility, and vice-versa
|
2016-04-08 20:18:56 +01:00 |
|
Ben
|
7f92a3c048
|
incognito changes
|
2016-04-05 00:38:27 +01:00 |
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Shaun Bennett
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ff929a8515
|
Merge remote-tracking branch 'remotes/origin/develop' into clans/beta
# Conflicts:
# Plugins/Mineplex.Core/src/mineplex/core/MiniPlugin.java
# Plugins/Mineplex.Core/src/mineplex/core/resourcepack/ResourcePackManager.java
|
2016-04-05 00:57:28 +10:00 |
|
Shaun Bennett
|
fecd3c1eaa
|
Final changes
|
2016-04-04 23:28:38 +10:00 |
|
Cheese
|
9969b7d783
|
support for resource packs for different MC versions
|
2016-04-02 11:39:40 +11:00 |
|
Shaun Bennett
|
e8dcc4a3e2
|
Merge branch 'develop' into clans/beta
# Conflicts:
# Plugins/Mineplex.Cache/src/mineplex/cache/player/PlayerCache.java
# Plugins/Mineplex.Core/src/mineplex/core/MiniPlugin.java
# Plugins/Mineplex.Core/src/mineplex/core/account/repository/AccountRepository.java
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/ArcadeManager.java
|
2016-03-23 11:02:20 +11:00 |
|
Shaun Bennett
|
a107c38f28
|
Comment out missing ring game kit so we can compile
|
2016-03-23 10:18:22 +11:00 |
|
Shaun Bennett
|
85cb065d5c
|
Merge pull request #14 from Mineplex-LLC/Dual_1.9
1.9 Bugfixes + Ring game
|
2016-03-22 19:25:37 +11:00 |
|
Shaun Bennett
|
61b79fab9d
|
Merge pull request #13 from Mineplex-LLC/PC-15
Fix PC-13, PC-15, PC-16, PC-17
|
2016-03-21 20:31:58 +11:00 |
|
Jonathan Williams
|
750b960b46
|
Fixed references to snake events.
|
2016-03-20 16:24:11 -05:00 |
|
Jonathan Williams
|
109190ee58
|
Moved snake events to their own classes.
Memory cleanup for Snake.
|
2016-03-20 15:54:04 -05:00 |
|
Jonathan Williams
|
262f659ffa
|
Fix with TurfForts infinite while loop.
|
2016-03-20 15:46:57 -05:00 |
|
Jonathan Williams
|
3bc8dd0098
|
Fixed bug with infinite loop in Bridges MushroomSpawn.
|
2016-03-20 00:32:33 -05:00 |
|
Ben
|
723f62b8f9
|
incognito fixes and loads of other fixes
|
2016-03-20 01:06:46 +00:00 |
|
Ben
|
86c50cc3cd
|
updates
|
2016-03-11 19:03:32 +00:00 |
|
git
|
557b0bf978
|
Fix Wither disguise
|
2016-03-11 01:55:49 +13:00 |
|
Virizion
|
67e844db29
|
Added /e bridge <seconds> PC-17
|
2016-03-08 21:21:53 -05:00 |
|
Ben
|
5b3da3d06f
|
Consistency. (Changed Vanish to Incognito)
|
2016-03-09 01:53:01 +00:00 |
|
Virizion
|
6c0d18662f
|
Added /e clear <player or @a> PC-16
|
2016-03-08 20:45:23 -05:00 |
|
Ben
|
befb27d3db
|
Finalized Vanish system
|
2016-03-09 01:45:17 +00:00 |
|
Virizion
|
c89669aec9
|
Add /e announce <text> PC-15
|
2016-03-08 20:23:33 -05:00 |
|
git
|
496983ee04
|
Untested bugfixes
|
2016-03-07 22:29:14 +13:00 |
|
Shaun Bennett
|
d108679d43
|
Fix compile error
|
2016-03-04 14:09:20 -06:00 |
|
git
|
6d0ca4f813
|
Merge branch 'Dual_1.9' of https://github.com/Mineplex-LLC/Minecraft-PC into Dual_1.9
Conflicts:
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
|
2016-03-03 13:49:31 +13:00 |
|
git
|
0ffa67dfb8
|
Ring game
|
2016-03-03 13:48:22 +13:00 |
|
Shaun Bennett
|
3447354814
|
Dual 1.9 Fixes
|
2016-03-02 12:58:30 -06:00 |
|
Shaun Bennett
|
a3b7a3269c
|
Merge branch 'develop' into Dual_1.9
|
2016-03-01 15:14:59 -06:00 |
|
Shaun Bennett
|
923e51483c
|
Remove fill line
|
2016-02-26 04:29:27 -06:00 |
|
Shaun Bennett
|
4472c52432
|
Fix bucket
|
2016-02-26 04:21:26 -06:00 |
|
William Burns
|
268536ce68
|
push 4 shaun
|
2016-02-26 08:13:28 +00:00 |
|
William Burns
|
e4ba5d9723
|
Fix colour targeting FINALLY!
|
2016-02-25 19:48:15 +00:00 |
|
William Burns
|
dead7a0850
|
Use a different method for targeting blocks.
|
2016-02-25 16:09:00 +00:00 |
|
William Burns
|
a97409b64a
|
Adjust max distance for targeting.
|
2016-02-25 15:04:19 +00:00 |
|
William Burns
|
7f6517a823
|
Ignore barrier blocks when drawing.
|
2016-02-25 14:23:16 +00:00 |
|
git
|
2a9d49ccd9
|
Merge branch 'master' of https://github.com/Mineplex-LLC/Minecraft-PC into Dual_1.9
|
2016-02-25 18:11:12 +13:00 |
|
William Burns
|
19b6c3d95f
|
Make sure the blocks are in the canvas.
|
2016-02-24 21:37:22 +00:00 |
|
William Burns
|
a5060e014b
|
Replace old paint bucket recursive filling.
|
2016-02-24 21:34:41 +00:00 |
|
William Burns
|
35a853a198
|
Remove redo/undo system as per request of @mightysigils.
|
2016-02-24 08:17:13 +00:00 |
|
William Burns
|
33bf3e2e6e
|
Merge branches 'develop' and 'feature/dmt-update' of github.com:Mineplex-LLC/Minecraft-PC into feature/dmt-update
|
2016-02-24 08:03:42 +00:00 |
|
William Burns
|
700f5ec44a
|
Add Redo/Undo system (WIP).
|
2016-02-24 07:58:50 +00:00 |
|
md_5
|
c811906a7e
|
REVERT: Provide option to load config from mineplex.yml, not per game folders. (reverted from commit b58ea5b51a )
|
2016-02-19 18:21:01 +11:00 |
|
Shaun Bennett
|
7714e4960c
|
Use DBPool for everything
|
2016-02-19 00:17:38 -06:00 |
|
md_5
|
b58ea5b51a
|
Provide option to load config from mineplex.yml, not per game folders.
|
2016-02-19 15:25:09 +11:00 |
|
libraryaddict
|
8b1b63c8b3
|
Merge branch 'develop' of ssh://184.154.0.242:7999/min/mineplex into Dual_1.9
Conflicts:
Patches/craftbukkit.jar
|
2016-02-18 16:45:37 +13:00 |
|
md_5
|
1a1c64dc51
|
Fix PerkMadScientist on non game zombies.
|
2016-02-17 18:44:49 +11:00 |
|
md_5
|
b5f4055269
|
Fix command stack trace on unitialized arcade games.
|
2016-02-17 18:40:24 +11:00 |
|
md_5
|
3fad9c639a
|
Fix stack trace in master builders when clicking on a watch.
|
2016-02-17 18:39:26 +11:00 |
|
md_5
|
50f58ba3a5
|
Don't stack entities when a game isn't running.
|
2016-02-17 18:33:40 +11:00 |
|
md_5
|
628e77a701
|
Don't process empty chat messages.
|
2016-02-17 18:32:43 +11:00 |
|
md_5
|
e6c00b06ee
|
Fix exception in GameChatManager if an Arcade game has not been initialized.
|
2016-02-17 18:29:47 +11:00 |
|