* Changed Party Death to firework icon
* Removed idle spark from Emerald Trail
* Changed wing style to pixie from angle on infernal wings
* Added black dots to YinYang
Started some work on the RewardManager
+Added better schematic support
+Fixed schematics not sending block updates to nearby players
+Added win room schematics
*Tweaked some of the win rooms
+Added sounds to the Lava Trap win effect.
+ Support for relative copy position from with //copy from worledit in
schematics
+ Better block selection in bounding box in UtilBlock
+ Goal selector utils for entities
+ Global hide and show methods for players
+ Win effects and game modifiers
+ Tweaked player disguises
+ Added clean room generator to arcade games, previously normal flat
world
+ Animation utils
* Edited some particles, hats and death animations