Commit Graph

7793 Commits

Author SHA1 Message Date
Shaun Bennett 4e9a48ab4f Finish off the tip system 2016-05-30 12:02:12 -05:00
Shaun Bennett e380354bad Refactor CurrencyType 2016-05-29 16:34:21 -05:00
Shaun Bennett a1437a3044 Starting to add gui logic 2016-05-28 11:23:26 -07:00
Shaun Bennett aebcfc2727 Booster tip system 2016-05-28 09:21:10 -07:00
Shaun Bennett e00009a6d1 Fix CustomTagFix applying to holograms under certain conditions 2016-05-28 09:20:33 -07:00
Shaun Bennett 4bbf39ca1c Update JOOQ files 2016-05-28 08:59:03 -07:00
cnr dfbb4dca11 Update chat-spam message with coupon link 2016-05-27 13:18:07 -05:00
Sam Sun 59c26bdcd7 Undo leap change 2016-05-27 13:41:49 -04:00
samczsun 84276f68a0 Change help message rank 2016-05-26 14:29:13 -05:00
samczsun f7e0bc7d16 Don't log if culled is 0 2016-05-26 14:29:13 -05:00
samczsun 0794761435 Forgot a nullcheck 2016-05-26 14:29:13 -05:00
samczsun f1f464f3a4 Change listener priority again. Fixes PC-209 2016-05-26 14:29:13 -05:00
samczsun daf1d1a9ba Fix duplication glitch using fissure 2016-05-26 14:29:12 -05:00
Sam Sun ef0dcdb0df Bump invsee required rank too 2016-05-26 10:24:50 -05:00
Sam Sun 1bf8ccfc43 Bump worldevent required rank 2016-05-26 10:24:50 -05:00
cnr 1c66c10293 Don't create backing tables on startup 2016-05-25 17:59:21 -05:00
cnr 5331e2bec9 Allow PlayerKeyValueRepository Exceptions to propagate 2016-05-25 17:59:20 -05:00
cnr 857cf6ad30 Add PlayerKeyValueRepository and BukkitFuture
PlayerKeyValueRepository<V> is a key/value store whose keys are Strings
and whose value type is parameterized by V. Each repository is backed by
a MySQL table in the Accounts database.

Access to PlayerKeyValueRepository's values is restricted via
CompletableFuture to enforce async database access.

BukkitFuture contains helpful utilities for producing, transforming, and
terminating CompletableFutures with actions on the main thread. A
typical PlayerKeyValueRepository action may look similar to the
following, where we retrieve all key/value pairs for a player and
perform an action with the result on the main thread:

    PlayerKeyValueRepository<String> repo = [...]; // init repo
    UUID uuid = [...]; // a player's UUID

    repo.getAll(uuid).thenCompose(BukkitFuture.accept(values -> {
        // this will be run on the main thread!
        // `values` is of type `Map<String,String>`
    }));
2016-05-25 08:35:05 -05:00
samczsun 9da9dce398
Fix mimic, allow chests and invite. Fixes PC-375 2016-05-24 16:40:25 -04:00
samczsun 2991bec44d
Fix listener priorities (again). Fixes PC-370 2016-05-24 16:04:15 -04:00
samczsun 2680c2b244
Don't apply attributes on friendlies. Fixes PC-369 2016-05-24 15:58:44 -04:00
samczsun 9af2c7e9f4
Restore hunger after Hold. Fixes PC-334 2016-05-24 15:38:18 -04:00
samczsun 9acdbd7cbe
Don't allow placing banners and string. Fixes PC-333 2016-05-24 15:38:03 -04:00
Sam Sun 9853ef824e QA Pass #2 - Comment WorldManager, optimize searching 2016-05-24 12:24:14 -05:00
AlexTheCoder b952de856e Add a description for the Magnetic Maul and switch ConcurrentHashMap to HashMap in the Meridian Scepter 2016-05-24 13:15:29 -04:00
samczsun f32e648691 QA Pass #1
Remove potential main thread IO in ItemMapManager
Don't construct search string if limit is reached
Also cleaned up WorldManager to be more efficient
2016-05-24 13:15:29 -04:00
samczsun 2f993dbe66 Fix Wind Blade, Hyper Axe 2016-05-24 13:15:29 -04:00
samczsun 4ba3148df7 Finish invsee 2016-05-24 13:15:29 -04:00
samczsun ec0e1b9849 New invsee implementation 2016-05-24 13:15:29 -04:00
samczsun 63e3cc8e12 Add nullcheck 2016-05-24 13:15:29 -04:00
samczsun d8b5dba3fc Fix Meridian Scepter 2016-05-24 13:15:29 -04:00
AlexTheCoder 1dc5a0d712 Revamped Meridian Scepter attack 2016-05-24 13:15:29 -04:00
samczsun 516ad5a640 Check cancellation before continuing Takedown. Fixes PC-277 2016-05-24 13:15:29 -04:00
samczsun 72a2aa926f Change event priority again. Fixes PC-216 2016-05-24 13:15:29 -04:00
samczsun 981bed5e37 Limit clan searching. Fixes PC-331 2016-05-24 13:15:29 -04:00
samczsun e0f4c9cbc8 Update Broadsword regen 2016-05-24 13:15:29 -04:00
samczsun 14c60ec3ba Delay recall by one tick. Fixes PC-328 2016-05-24 13:15:29 -04:00
samczsun 51c9301799 Consider leap level. Fixes PC-330 2016-05-24 13:15:29 -04:00
samczsun 41846f835d Bump listener priority, change wording. Fixes PC-308 2016-05-24 13:15:29 -04:00
samczsun c172d226c4 Add bypass for testing servers to skip tutorials 2016-05-24 13:15:29 -04:00
samczsun 08784d3f0a Ignore float kick for Wind Blade. Fixes PC-314 2016-05-24 13:15:29 -04:00
samczsun 786c60537e Remove /c trust from help. Fixes PC-280 2016-05-24 13:15:29 -04:00
Sam Sun cd0e59087a Don't drop items from hidden slimes. Fixes PC-276 2016-05-24 13:15:29 -04:00
samczsun 9141ed645a Fix fissure anvil repair exploit. Fixes PC-312 2016-05-24 13:15:29 -04:00
samczsun ea43dca9af Don't allow placing TNT in tutorial. Fixes PC-307 2016-05-24 13:15:29 -04:00
samczsun d29d5dd5e4 Actually fix PC-279 2016-05-24 13:15:29 -04:00
samczsun 89da8790bf Clans optimizations
Key notes:
* RAM usage decreased on startup
* Startup speed much quicker
* Map is entirely rendered on startup

Details:
Changed TutorialWorldManager Stack -> LinkedList because no need for
synchronization
Documented map methods and magic numbers
Remove loading all chunks on startup
Render map on startup
Optimize map rendering by replacing ArrayList with LinkedList
Optimize map rendering by reading chunk directly from disk and caching to
prevent entity ticking
Optimize map rendering by using a global BlockPosition
Save results for showing zoom
2016-05-24 13:15:29 -04:00
samczsun 7c66c98338 Clean up Farming 2016-05-24 13:15:29 -04:00
samczsun 173a6bb143 Delete IncognitoHidePlayerEvent 2016-05-24 13:15:29 -04:00
samczsun 2675789f59 Compare commands with equals. Fixes PC-116 2016-05-24 13:15:29 -04:00