Commit Graph

10 Commits

Author SHA1 Message Date
Chiss
a0010668c6 Sneaky Assassins changes 2014-08-06 12:23:02 +10:00
CoderTim
0240d50029 Sneaky Assassins Changes:
- when you get a kill, give an armor upgrade and 1 smoke bomb
 - Revealer range increased to 12 blocks
 - NPC dies once every 2 seconds
 - Lose 1 hunger every second. Gain 8 when damaging player or NPC
 - Reveal all players every 60 seconds, for 2 seconds
 - Added cloaking back to smoke bomb
 - Power-up is always green and type alternates per player. Power-ups always include smoke bomb and mushroom soup.
 - NPC speed slightly decreased
 - Corrected sword power-up progression
2014-08-05 01:23:24 -04:00
CoderTim
77b6f0250e Play zombie_unfect sound when PerkRevealer explodes
PerkSmokeBomb also applies effects to NPCs
PerkSmokeBomb now uses HUGE_EXPLOSION effect
Set Sneaky Assassins PrepareFreeze flag to false
2014-07-30 23:56:40 -04:00
Chiss
a4d579789c Sneaky Assassins changes :) 2014-07-31 12:58:33 +10:00
CoderTim
6365ec5351 Started on Sneaky Assassins kits and power-ups 2014-07-04 11:14:34 -04:00
CoderTim
e101c027ce Created Sneaky Assassins and started work on the kits 2014-05-27 21:38:22 -04:00
Chiss
26fe974b00 More CHamps 2014-04-03 15:48:58 +11:00
Chiss
2aaf749414 Champions Update 2014-04-02 15:19:58 +11:00
Chiss
29ce493f64 Hide and SEEEEEEK (block honts) 2013-11-15 18:52:46 +11:00
Chiss
a92c74a28a HG Updates
Other minor fixes
2013-09-21 08:34:07 +10:00