Commit Graph

8489 Commits

Author SHA1 Message Date
LCastr0
2b80ebabf7 Test gadget added by LCastr0, to get used to the code 2016-04-19 15:14:22 -03:00
Thanos paravantis
cb4561c561 Implement team check on challenge selection system 2016-04-19 18:25:36 +03:00
Thanos paravantis
11aef273ba Fix NPE on Volley Pig 2016-04-19 18:25:04 +03:00
Thanos paravantis
50175f9453 Spawn players with equal distance from ladder on KOTL 2016-04-19 14:27:48 +03:00
Thanos paravantis
17c51f03ad Remove grass only from used spawns 2016-04-19 14:17:32 +03:00
Thanos paravantis
20fdb1f21c Restructure methods on Mini OITQ challenge 2016-04-19 13:59:09 +03:00
Thanos paravantis
816abad8de Fix Mini OITQ barriers enclosing players at spawn 2016-04-19 13:57:39 +03:00
cnr
ef8474ae9d Set default CustomExplosion maxFallingBlocks to 0
This fixes an exception thrown when the trap rune in Wizards is
activated.
2016-04-19 02:59:31 -05:00
cnr
bda9772ba6 Mitigate spigot issue when setting wolf owner
This fixes the Summon Wolves spell in Wizards.

Explanation:

- Wolves keep track of their most recent owner.
- When a wolf is assigned a new owner, it updates the data
  watcher with the new owner's UUID
- During this process, the old owner's UUID is checked
  against the new one
- If the wolf didn't have a previous owner, the old owner's
  UUID is the empty string.
- UUID.fromString() is called on the empty string, and throws
  an exception.
2016-04-19 02:46:38 -05:00
Thanos paravantis
09fb1842b6 Apply improvements and bug fixes 2016-04-19 10:00:06 +03:00
Shaun Bennett
cb48df6a3d Update fountain count every 5 seconds. Display Hologram 2016-04-19 14:30:38 +10:00
Shaun Bennett
6dc2559dd1 Merge remote-tracking branch 'remotes/origin/md_5/boosters' into feature/gems 2016-04-19 13:57:33 +10:00
Shaun Bennett
5a667a7d31 Add /fountain command. Fountain implementation 2016-04-19 13:57:19 +10:00
AlexTheCoder
e08965aa25 - Fixed TowerDefender being too difficult to obtain
- Fixed wither attacking own towers by accident
2016-04-18 22:58:55 -04:00
AlexTheCoder
6c20427395 - Fixed some bugs and added final achievements 2016-04-18 22:32:15 -04:00
AlexTheCoder
17ac3cb597 - Fix armor checking
- Edit wither death message
2016-04-18 20:29:53 -04:00
AlexTheCoder
10aba533f3 - Remove all dependence on UtilShapes 2016-04-18 19:59:55 -04:00
AlexTheCoder
34399db6e8 - Fixed missing GameType 2016-04-18 18:42:56 -04:00
xGamingDudex
d9b6434bad Typo in description 2016-04-18 23:24:59 +02:00
xGamingDudex
534a5dee4e Forgot to remove debug message 2016-04-18 22:18:42 +02:00
xGamingDudex
591d3cadc9 Cleaned up some GUI stuff, mostly lores on items 2016-04-18 22:16:10 +02:00
xGamingDudex
e45f800519 Fixed damage calculator error 2016-04-18 20:36:22 +02:00
md_5
9de990744d Stage 2016-04-18 17:46:38 +10:00
AlexTheCoder
44263beb87 - Make elo store/recover properly 2016-04-17 17:34:18 -04:00
cnr
4227e24ae0 Reintroduce non-Air constraint to cannon explosion 2016-04-17 16:29:23 -05:00
cnr
e375db5aec Refactor cannon explosion effect for clarity 2016-04-17 13:33:44 -05:00
AlexTheCoder
ee30012011 Merge branch 'feature/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix 2016-04-17 12:27:23 -04:00
AlexTheCoder
d623d0982b Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into alex-compvanilla-merge 2016-04-17 12:02:08 -04:00
AlexTheCoder
4c35e35fc0 - More polish and bugfixes 2016-04-16 23:59:44 -04:00
Shaun Bennett
4477a215f4 Update to Redis 2.8.1 and clean up repositories (#26) 2016-04-16 22:51:20 -05:00
Shaun Bennett
fed9f675d3 Implementation for basic Fountains 2016-04-17 13:51:15 +10:00
Shaun Bennett
9c2cd6a883 Merge branch 'feature/redis-update' into feature/gems 2016-04-17 13:08:11 +10:00
Shaun Bennett
16dacbe3b3 Update to Redis 2.8.1 and clean up repositories 2016-04-17 12:58:44 +10:00
AlexTheCoder
35d7dd8b44 - Fixed stuff 2016-04-16 20:36:19 -04:00
AlexTheCoder
b0d30a4ff4 - cleaned everything up
- renamed game
2016-04-16 20:32:14 -04:00
AlexTheCoder
d8f5ac66fc - More chiss 2016-04-16 14:05:46 -04:00
xGamingDudex
696088b57e Fixed gun stats between games 2016-04-16 18:16:53 +02:00
cnr
9c6d23f11e Correctly count cannon explosion effect attempts
Previously, cannon explosions effects could lock up the main thread if:
- The effect location selection RNG was sufficiently unlucky
- The explosion occured sufficiently deep into a larger claimed
  territory
2016-04-16 07:31:00 -05:00
Thanos paravantis
cb4e25fb0a Implement new challenge selection system
The new challenge selection system, picks a random challenge from
the list as a starting point. Once the challenge is ended, the next
one in the list will be selected. That process continues, until the
index is out of bounds, and from that point, a new starting point
will be selected. During that process, any challenge that is picked,
is also reviewed to make sure it's suitable according to the player
count. If that's not the case, the selection process will continue
until one challenge is found. If there is no appropriate challenge,
the game will be ended.

In addition to those changes, there are a couple of bug fixes and changes.
At first, some methods that keep track of player lists were renamed and
secondly, the enchantment lore is now hidden on challenges that use items.
2016-04-16 15:13:52 +03:00
Joseph Prezioso Jr.
bbb81dd663 Elo calls migrated to Game.java
Consequently, elo code is actually being called now

Bukkit.broadcastMessage calls have shown where things are breaking

handleElo() added to EloManager to facilitate movement of team elo code

preparing to use EloManager's getNewRatings() method to 
calculate team elos
2016-04-15 20:48:56 -04:00
xGamingDudex
ffc0459e5a Cosmetic Update
+ Support for relative copy position from with //copy from worledit in
schematics
+ Better block selection in bounding box in UtilBlock
+ Goal selector utils for entities
+ Global hide and show methods for players
+ Win effects and game modifiers
+ Tweaked player disguises
+ Added clean room generator to arcade games, previously normal flat
world
+ Animation utils

* Edited some particles, hats and death animations
2016-04-16 02:24:41 +02:00
Jonathan Williams
2b2b251548 Merge branch 'clans/beta' into develop 2016-04-15 12:41:14 -05:00
Jonathan Williams
019cfe41cc Merge branch 'clans/beta' of github.com:Mineplex-LLC/Minecraft-PC into clans/beta 2016-04-15 12:40:54 -05:00
Jonathan Williams
609eb562e9 Merge branch 'clans/beta' into develop 2016-04-15 12:40:26 -05:00
Jonathan Williams
a730b81feb Commented out TournamentManager, moving off develop. 2016-04-15 12:38:25 -05:00
Jonathan Williams
b43953439e Properly store teamId locally after registering for tournament.
Use team id when unregistering for the tournament.
2016-04-15 12:36:28 -05:00
Jonathan Williams
cf3141ddc0 Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop 2016-04-15 12:30:32 -05:00
cnr
77b6515387 Don't break the repair anvil more than twice 2016-04-15 12:21:25 -05:00
cnr
91d5851628 Don't set a clan's lastOnline time to Timestamp(0)
Partially reverts f011fdad5f
2016-04-15 12:21:25 -05:00
AlexTheCoder
09f9ae3b7a - Update for playability 2016-04-14 23:05:14 -04:00