Made it so that players using the broadsword's effects cannot attack anything.
Added small smoke particle to UtilParticle.
Added a burnout feature to the WindBlade, disallowing players to speed around on the ground for ever.
Moved the Lapis Lazuli block particles from infront of the player, to the feet of the player when using the AlligatorsTooth, as per SamitoD's request.
Removed some debug messages thrown around the code.
Cleaned up code everywhere.
Added a ClanCreatedEvent (accidentally formatted ClansDataAccessLayer ooooops)
Removed the tutorialManager access from ClansManager, as it is unneeded now.
Added Lapis Lazuli block particles to Alligator's Tooth (Sammy's request.)
Fixed NPE in TutorialTask#onFinish(Player);
Fixed the next button occasionally displaying a blank page in the gear GUI.
Fixed not being able to click the back button when selecting a bow in the gear GUI.
Made selectable items glowing in the gear GUI.
- Being able to kill clan mates/create mode players who combat log.
- Added a notice that the player was killed, when a player logs back in after being killed when combat logging.
- Fixed Fall Damage making a player unsafe in safe territories.
- Fixed Alligator's Tooth damage.
- Fixed Alligator's Tooth working in lava.
- Added a UtilFile to Mineplex.Core.Common, for all stuff files!
Made it so that players that are "weaklings" will be stripped of their weakling title, if the sell value of their inventory is greater than 2000 Gold.
This mechanic uses the ClansShopItem enumeration, and is the main reason why it was created, since all prices were normally hardcoded into the shop page classes.
Fixed a NullPointer exception in the Gear UI when you don't select an item type and you continue on.
Made a way to visually see the task you are on in the getting started tutorial, by making it dark cyan.
Removed unused imports, and other code cleanup stuff.
Renamed EndTutorialCommand to SkipTutorialCommand as the actual command is "/skiptutorial" instaed of "/endtutorial"
Added the last 5 tasks, and added a nice big ending (fireworks)
Added an ugly fix to the QAResetCommand, which I am really unhappy about, but can't find any other way about it. It's only a test command though, so it'll be removed in the final releases.
CHANGES----
Added a little hack to ScoreboardElement.java that allows for a single element to clear the currently existing scoreboard lines output, or modify it.
Coded in the functionality of 7 tasks, will do the rest now.