- when you get a kill, give an armor upgrade and 1 smoke bomb
- Revealer range increased to 12 blocks
- NPC dies once every 2 seconds
- Lose 1 hunger every second. Gain 8 when damaging player or NPC
- Reveal all players every 60 seconds, for 2 seconds
- Added cloaking back to smoke bomb
- Power-up is always green and type alternates per player. Power-ups always include smoke bomb and mushroom soup.
- NPC speed slightly decreased
- Corrected sword power-up progression