xXVevzZXx
1aba217c55
slowly increase spider energy
2016-06-08 12:51:07 -05:00
xXVevzZXx
aa1c599b5e
Disable particles in DMT, disable Monster Damage in OITQ, fix teleport out minion despawning, horsman description, ice melting in master builders and energy draining for spider leap in SSM
2016-06-08 12:51:07 -05:00
Shaun Bennett
37a412f1bf
Starting to merge boosters into arcade code
2016-06-07 17:24:24 -05:00
Sam
7da009d133
Revert "Space in front of disguised player's names when rank = all"
...
This reverts commit 3bcfe22835
.
2016-06-06 21:10:51 +01:00
Sam
3bcfe22835
Space in front of disguised player's names when rank = all
...
Fixes a small problem where there would be a space in front of a user's
name if they were disguised as a player with a rank of ALL.
2016-06-06 21:06:40 +01:00
Sam
298c09ab82
Lowercase rank prefixes in tablist when in party
...
When in a party the rank prefix in the tablist of every user is now
uppercase.
2016-06-06 20:45:07 +01:00
Sam
8066eb939a
PC-500
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Fixes an issue where players were able to open beacon inventories can
give themselves the buffs from it.
2016-06-06 18:14:06 +01:00
Thanos Paravantis
7288c4f131
Fix landing detection on cloud fall and improve clouds
2016-06-06 19:40:54 +03:00
Sam
4b576dbf3c
PC-164
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Fixes an issue where players would be able to duplicate items in Bridges
2016-06-05 23:03:04 +01:00
Thanos Paravantis
b9a6fdee24
Fix dragon eggs not disappearing after challenge end
2016-06-05 20:13:32 +03:00
Sam
64ff9f193a
PC-403
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Fixes an issue where if a player was in the respawning state in MCL and
their tower was destroyed they would not receive their gold armor
2016-06-05 15:34:20 +01:00
Sam
2755543686
Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple
2016-06-05 15:32:06 +01:00
cnr
8de5280241
Disable /allowCmd
2016-06-04 22:55:15 -05:00
samczsun
fdf500b090
Allow opening chest in incognito... silently!
2016-06-04 23:54:13 -04:00
samczsun
3444c9c7d7
Remove anti-fly-kick
2016-06-04 23:54:13 -04:00
samczsun
dc419cb53c
Add /speed command
2016-06-04 23:54:13 -04:00
samczsun
15a1a63c15
Add try/catch to render map just in case
2016-06-04 23:54:13 -04:00
samczsun
64e1288ba2
Add nullcheck to WarPointEvasion
2016-06-04 23:54:13 -04:00
samczsun
f9826abc1e
Make field in MeridianScepter transient
2016-06-04 23:54:13 -04:00
samczsun
dbf61c5652
Set walk speed on join
2016-06-04 23:54:13 -04:00
Sam
05e85523b1
PC-405
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Fixes an issue where players would be able to fill buckets of water in
Bridges and get to the centre before the Bridges has fallen.
2016-06-04 17:42:30 +01:00
Sam
78c5b8a0a3
PC-402
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Fixes a typo with the BeastMaster kit.
2016-06-04 17:00:09 +01:00
Sam
981943b38b
PC-413
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Fixes an issue where /vanish could be abused during GameState.Prepare
2016-06-04 00:14:12 +01:00
Sam
f99d4bc14d
PC-164
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Fixes an issue where players would be able to duplicate kit items by
giving them to another player then using their "Early game revive"
2016-06-03 23:29:46 +01:00
xXVevzZXx
5a5a25a799
make "and" bold
2016-06-03 14:15:46 +02:00
Sam
c01b6da390
Staff is incognito could be found using /stats (PC-Bugs-407)
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Fixes an issue where players could do /stats <name> to find out if
vanished players were on their server.
2016-06-03 13:14:54 +01:00
Sam
1ff06adf18
Rewrite of how /vanish is handled in game servers (PC-Bug-413)
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Fixes all /vanish based issues where players would be not correctly
handled while toggling /vanish in game servers.
2016-06-03 13:13:19 +01:00
xXVevzZXx
f517954064
edit gem/shard display layout
2016-06-03 14:12:55 +02:00
Sam
ee10751e23
Players could flip trap doors (PC-Bugs-440)
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Fixes an issue where players would be able to flip trap doors in Dragon
Escape to either troll players or give them an advantage.
2016-06-02 22:30:18 +01:00
Sam
b51007da91
Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple
2016-06-02 22:28:35 +01:00
xXVevzZXx
719ac114d8
change text color
2016-06-02 21:19:54 +02:00
xXVevzZXx
231b55d018
add shards depending on rank
2016-06-02 21:13:12 +02:00
Thanos Paravantis
c1bd25cdbe
Merge branch 'develop' into thanos-mineware
...
Conflicts:
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
2016-06-02 22:06:59 +03:00
Thanos Paravantis
f86a430266
Use disguisePlayers() and remove clone() method
2016-06-02 22:04:52 +03:00
Thanos Paravantis
daf0247d2d
Add brackets to statements
2016-06-02 22:04:00 +03:00
Thanos Paravantis
656c713132
Elevate egg smash score hologram
2016-06-02 22:03:15 +03:00
xXVevzZXx
aa1ea63337
adding shard reward to games
2016-06-02 20:16:36 +02:00
cnr
894b7db18e
Remove remaining fake ultra tag artifacts
2016-06-02 02:25:15 -05:00
Sam
eaada4acaf
PC-400
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Fixes an issue where items could be placed in item frames and then would
not be able to be retrieved.
2016-06-01 23:40:03 +01:00
Sam
6a423b571a
PC-379
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Fixes an issue where the map selector for Paintball and Snow Fight did
not work in MPS.
2016-06-01 22:40:07 +01:00
Sam
e6ab50c5b3
Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple
2016-06-01 22:04:13 +01:00
Sam
146f878e62
PC-422
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Fixes a not well constructed kit description. (Medic)
2016-06-01 22:03:13 +01:00
Sam
d83a6cd95c
PC-421
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Fixes a typo when a user was reported for an inappropriate build.
"Buildres" to "Builders"
2016-06-01 21:57:34 +01:00
samczsun
f7adf731a9
Delete query command
2016-06-01 16:17:17 -04:00
Sam
936eb1b978
Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple
2016-06-01 15:41:22 +01:00
Sam
b08c2c9467
PC-149
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Fixes an issue where entities wouldn't be removed when a build got a
"Failure" score.
2016-06-01 15:41:02 +01:00
Sam
4c4363ffaa
PC-409 - 2
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Not sure why but it missed out an if statement in the previous commit
2016-06-01 14:54:23 +01:00
Sam
df9fe45d7e
PC-409
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Fixes an issue where the game lobby scoreboard would not account for
players in /vanish.
2016-06-01 14:51:22 +01:00
cnr
25a315ac05
Revert "Clans optimizations"
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This reverts commit 89da8790bf
.
2016-06-01 00:58:58 -05:00
cnr
750120c106
Prevent developers from using /punish
2016-06-01 00:47:22 -05:00
cnr
84853a1f9a
Revert "Update chat-spam message with coupon link"
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This reverts commit dfbb4dca11
.
2016-06-01 00:39:44 -05:00
cnr
825839d853
Fix PlayerKeyValueRepository's exception and return types
2016-06-01 00:38:29 -05:00
Sam
1a9f58451b
PC-383
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Fixes the issue where players would not be able to move when joining a
game in Mine-Strike as the GetSpectatorLocation() method would be
outside the map borders.
2016-05-31 22:35:52 +01:00
Sam
6b70292837
PC-124
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Fixes an issue where if a user did /spec pre-game they would not be
given a Spell-Book in game.
2016-05-31 20:04:03 +01:00
Sam
d98afaf829
PC-125
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Fixes a small grammatical error where "effect" was used instead of
"affect".
2016-05-31 19:44:29 +01:00
Sam
6cb275e036
PC-121
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Changed 'a' to 'an' in the text component of the friend menu
2016-05-31 14:44:18 +01:00
Sam
6a2b43f32d
PC-130
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Fixes an issue where you could right click the UHC item in the set game
page which would allow you to have a golden apple in game.
2016-05-31 14:15:19 +01:00
Sam
c7757117fc
PC-148
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Fixes a very trivial issue with Ocelots being named incorrectly
2016-05-31 13:40:20 +01:00
Sam
3bdc541c9d
Debug message removal
2016-05-31 11:12:55 +01:00
Sam
6db4c3acc7
PC-203
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Fixes the issue of "auto-bowing" in OITQ
2016-05-31 01:46:50 +01:00
Sam
55317730fa
Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple
2016-05-30 23:21:38 +01:00
Sam
cb2dd508bd
PC-413 (Fixed)
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Fixed some aggressive auto-formatting
2016-05-30 23:21:20 +01:00
Sam
4a0558d5c8
PC-413
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If staff join any game normally with /vanish disabled, then vanish
before the game starts, you still participate in the game except you're
invisible to everyone.
2016-05-30 23:11:19 +01:00
Alex-The-Coder
abb2729c0e
Remove arcade logitech advertisement
2016-05-30 14:46:29 -04:00
Alex-The-Coder
ff415a4569
Remove hub logitech advertisement
2016-05-30 14:44:07 -04:00
Shaun Bennett
4e9a48ab4f
Finish off the tip system
2016-05-30 12:02:12 -05:00
Thanos Paravantis
b258ec69ac
Update Deadly TNT and remove Fishing Day
...
Deadly TNT was updated in order to display a cooldown bar until
the next TNT throw, just above the player's inventory.
Fishing Day was removed from rotation as requested.
2016-05-30 14:54:10 +03:00
Thanos Paravantis
e77bee5cd8
Implement building champion, remove quick climber and enhance chicken attack
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Building Champion achievement was implemented as a replacement
for quick climber achievement, since quick climber is almost impossible
to complete in public games. Build Champion is based on Build Race challenge,
and it requires players to place all blocks in their inventory,
within 15 seconds. Moreover, chicken minions can now attack players,
even if they are stuck in the water.
2016-05-30 12:51:58 +03:00
Thanos Paravantis
76f161f9ed
Update Zombie Infection and Zombie Wrapper
2016-05-30 12:48:07 +03:00
Thanos Paravantis
a918f9067d
Add double plant generation and fix life reduction bug
2016-05-30 12:46:04 +03:00
Thanos Paravantis
8ee53c935b
Use getPlayersWithRemainingLives() on map creation
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The getPlayersAlive().size() has been replaced with
getPlayersWithRemainingLives(), since during map generation
players have not been reset yet. With that, all players are
selected properly.
2016-05-30 12:43:35 +03:00
Thanos Paravantis
d11c3c76eb
Add chicken attack info message
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Every time chicken attack is triggered for a player, a chat message will
be displayed that explains why the player is being attacked by chickens.
Also, two debug messages were removed, since they were no longer used.
2016-05-30 12:39:17 +03:00
Shaun Bennett
e380354bad
Refactor CurrencyType
2016-05-29 16:34:21 -05:00
Shaun Bennett
a1437a3044
Starting to add gui logic
2016-05-28 11:23:26 -07:00
Shaun Bennett
aebcfc2727
Booster tip system
2016-05-28 09:21:10 -07:00
Shaun Bennett
e00009a6d1
Fix CustomTagFix applying to holograms under certain conditions
2016-05-28 09:20:33 -07:00
Shaun Bennett
4bbf39ca1c
Update JOOQ files
2016-05-28 08:59:03 -07:00
cnr
dfbb4dca11
Update chat-spam message with coupon link
2016-05-27 13:18:07 -05:00
Sam Sun
59c26bdcd7
Undo leap change
2016-05-27 13:41:49 -04:00
samczsun
84276f68a0
Change help message rank
2016-05-26 14:29:13 -05:00
samczsun
f7e0bc7d16
Don't log if culled is 0
2016-05-26 14:29:13 -05:00
samczsun
0794761435
Forgot a nullcheck
2016-05-26 14:29:13 -05:00
samczsun
f1f464f3a4
Change listener priority again. Fixes PC-209
2016-05-26 14:29:13 -05:00
samczsun
daf1d1a9ba
Fix duplication glitch using fissure
2016-05-26 14:29:12 -05:00
Sam Sun
ef0dcdb0df
Bump invsee required rank too
2016-05-26 10:24:50 -05:00
Sam Sun
1bf8ccfc43
Bump worldevent required rank
2016-05-26 10:24:50 -05:00
cnr
1c66c10293
Don't create backing tables on startup
2016-05-25 17:59:21 -05:00
cnr
5331e2bec9
Allow PlayerKeyValueRepository Exceptions to propagate
2016-05-25 17:59:20 -05:00
cnr
857cf6ad30
Add PlayerKeyValueRepository and BukkitFuture
...
PlayerKeyValueRepository<V> is a key/value store whose keys are Strings
and whose value type is parameterized by V. Each repository is backed by
a MySQL table in the Accounts database.
Access to PlayerKeyValueRepository's values is restricted via
CompletableFuture to enforce async database access.
BukkitFuture contains helpful utilities for producing, transforming, and
terminating CompletableFutures with actions on the main thread. A
typical PlayerKeyValueRepository action may look similar to the
following, where we retrieve all key/value pairs for a player and
perform an action with the result on the main thread:
PlayerKeyValueRepository<String> repo = [...]; // init repo
UUID uuid = [...]; // a player's UUID
repo.getAll(uuid).thenCompose(BukkitFuture.accept(values -> {
// this will be run on the main thread!
// `values` is of type `Map<String,String>`
}));
2016-05-25 08:35:05 -05:00
samczsun
9da9dce398
Fix mimic, allow chests and invite. Fixes PC-375
2016-05-24 16:40:25 -04:00
samczsun
2991bec44d
Fix listener priorities (again). Fixes PC-370
2016-05-24 16:04:15 -04:00
samczsun
2680c2b244
Don't apply attributes on friendlies. Fixes PC-369
2016-05-24 15:58:44 -04:00
samczsun
9af2c7e9f4
Restore hunger after Hold. Fixes PC-334
2016-05-24 15:38:18 -04:00
samczsun
9acdbd7cbe
Don't allow placing banners and string. Fixes PC-333
2016-05-24 15:38:03 -04:00
Sam Sun
9853ef824e
QA Pass #2 - Comment WorldManager, optimize searching
2016-05-24 12:24:14 -05:00
AlexTheCoder
b952de856e
Add a description for the Magnetic Maul and switch ConcurrentHashMap to HashMap in the Meridian Scepter
2016-05-24 13:15:29 -04:00
samczsun
f32e648691
QA Pass #1
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Remove potential main thread IO in ItemMapManager
Don't construct search string if limit is reached
Also cleaned up WorldManager to be more efficient
2016-05-24 13:15:29 -04:00
samczsun
2f993dbe66
Fix Wind Blade, Hyper Axe
2016-05-24 13:15:29 -04:00
samczsun
4ba3148df7
Finish invsee
2016-05-24 13:15:29 -04:00
samczsun
ec0e1b9849
New invsee implementation
2016-05-24 13:15:29 -04:00