Commit Graph

7787 Commits

Author SHA1 Message Date
xXVevzZXx
1aba217c55 slowly increase spider energy 2016-06-08 12:51:07 -05:00
xXVevzZXx
aa1c599b5e Disable particles in DMT, disable Monster Damage in OITQ, fix teleport out minion despawning, horsman description, ice melting in master builders and energy draining for spider leap in SSM 2016-06-08 12:51:07 -05:00
Shaun Bennett
37a412f1bf Starting to merge boosters into arcade code 2016-06-07 17:24:24 -05:00
Sam
7da009d133 Revert "Space in front of disguised player's names when rank = all"
This reverts commit 3bcfe22835.
2016-06-06 21:10:51 +01:00
Sam
3bcfe22835 Space in front of disguised player's names when rank = all
Fixes a small problem where there would be a space in front of a user's
name if they were disguised as a player with a rank of ALL.
2016-06-06 21:06:40 +01:00
Sam
298c09ab82 Lowercase rank prefixes in tablist when in party
When in a party the rank prefix in the tablist of every user is now
uppercase.
2016-06-06 20:45:07 +01:00
Sam
8066eb939a PC-500
Fixes an issue where players were able to open beacon inventories can
give themselves the buffs from it.
2016-06-06 18:14:06 +01:00
Thanos Paravantis
7288c4f131 Fix landing detection on cloud fall and improve clouds 2016-06-06 19:40:54 +03:00
Sam
4b576dbf3c PC-164
Fixes an issue where players would be able to duplicate items in Bridges
2016-06-05 23:03:04 +01:00
Thanos Paravantis
b9a6fdee24 Fix dragon eggs not disappearing after challenge end 2016-06-05 20:13:32 +03:00
Sam
64ff9f193a PC-403
Fixes an issue where if a player was in the respawning state in MCL and
their tower was destroyed they would not receive their gold armor
2016-06-05 15:34:20 +01:00
Sam
2755543686 Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple 2016-06-05 15:32:06 +01:00
cnr
8de5280241 Disable /allowCmd 2016-06-04 22:55:15 -05:00
samczsun
fdf500b090 Allow opening chest in incognito... silently! 2016-06-04 23:54:13 -04:00
samczsun
3444c9c7d7 Remove anti-fly-kick 2016-06-04 23:54:13 -04:00
samczsun
dc419cb53c Add /speed command 2016-06-04 23:54:13 -04:00
samczsun
15a1a63c15 Add try/catch to render map just in case 2016-06-04 23:54:13 -04:00
samczsun
64e1288ba2 Add nullcheck to WarPointEvasion 2016-06-04 23:54:13 -04:00
samczsun
f9826abc1e Make field in MeridianScepter transient 2016-06-04 23:54:13 -04:00
samczsun
dbf61c5652 Set walk speed on join 2016-06-04 23:54:13 -04:00
Sam
05e85523b1 PC-405
Fixes an issue where players would be able to fill buckets of water in
Bridges and get to the centre before the Bridges has fallen.
2016-06-04 17:42:30 +01:00
Sam
78c5b8a0a3 PC-402
Fixes a typo with the BeastMaster kit.
2016-06-04 17:00:09 +01:00
Sam
981943b38b PC-413
Fixes an issue where /vanish could be abused during GameState.Prepare
2016-06-04 00:14:12 +01:00
Sam
f99d4bc14d PC-164
Fixes an issue where players would be able to duplicate kit items by
giving them to another player then using their "Early game revive"
2016-06-03 23:29:46 +01:00
xXVevzZXx
5a5a25a799 make "and" bold 2016-06-03 14:15:46 +02:00
Sam
c01b6da390 Staff is incognito could be found using /stats (PC-Bugs-407)
Fixes an issue where players could do /stats <name> to find out if
vanished players were on their server.
2016-06-03 13:14:54 +01:00
Sam
1ff06adf18 Rewrite of how /vanish is handled in game servers (PC-Bug-413)
Fixes all /vanish based issues where players would be not correctly
handled while toggling /vanish in game servers.
2016-06-03 13:13:19 +01:00
xXVevzZXx
f517954064 edit gem/shard display layout 2016-06-03 14:12:55 +02:00
Sam
ee10751e23 Players could flip trap doors (PC-Bugs-440)
Fixes an issue where players would be able to flip trap doors in Dragon
Escape to either troll players or give them an advantage.
2016-06-02 22:30:18 +01:00
Sam
b51007da91 Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple 2016-06-02 22:28:35 +01:00
xXVevzZXx
719ac114d8 change text color 2016-06-02 21:19:54 +02:00
xXVevzZXx
231b55d018 add shards depending on rank 2016-06-02 21:13:12 +02:00
Thanos Paravantis
c1bd25cdbe Merge branch 'develop' into thanos-mineware
Conflicts:
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
2016-06-02 22:06:59 +03:00
Thanos Paravantis
f86a430266 Use disguisePlayers() and remove clone() method 2016-06-02 22:04:52 +03:00
Thanos Paravantis
daf0247d2d Add brackets to statements 2016-06-02 22:04:00 +03:00
Thanos Paravantis
656c713132 Elevate egg smash score hologram 2016-06-02 22:03:15 +03:00
xXVevzZXx
aa1ea63337 adding shard reward to games 2016-06-02 20:16:36 +02:00
cnr
894b7db18e Remove remaining fake ultra tag artifacts 2016-06-02 02:25:15 -05:00
Sam
eaada4acaf PC-400
Fixes an issue where items could be placed in item frames and then would
not be able to be retrieved.
2016-06-01 23:40:03 +01:00
Sam
6a423b571a PC-379
Fixes an issue where the map selector for Paintball and Snow Fight did
not work in MPS.
2016-06-01 22:40:07 +01:00
Sam
e6ab50c5b3 Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple 2016-06-01 22:04:13 +01:00
Sam
146f878e62 PC-422
Fixes a not well constructed kit description. (Medic)
2016-06-01 22:03:13 +01:00
Sam
d83a6cd95c PC-421
Fixes a typo when a user was reported for an inappropriate build.
"Buildres" to "Builders"
2016-06-01 21:57:34 +01:00
samczsun
f7adf731a9
Delete query command 2016-06-01 16:17:17 -04:00
Sam
936eb1b978 Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple 2016-06-01 15:41:22 +01:00
Sam
b08c2c9467 PC-149
Fixes an issue where entities wouldn't be removed when a build got a
"Failure" score.
2016-06-01 15:41:02 +01:00
Sam
4c4363ffaa PC-409 - 2
Not sure why but it missed out an if statement in the previous commit
2016-06-01 14:54:23 +01:00
Sam
df9fe45d7e PC-409
Fixes an issue where the game lobby scoreboard would not account for
players in /vanish.
2016-06-01 14:51:22 +01:00
cnr
25a315ac05 Revert "Clans optimizations"
This reverts commit 89da8790bf.
2016-06-01 00:58:58 -05:00
cnr
750120c106 Prevent developers from using /punish 2016-06-01 00:47:22 -05:00
cnr
84853a1f9a Revert "Update chat-spam message with coupon link"
This reverts commit dfbb4dca11.
2016-06-01 00:39:44 -05:00
cnr
825839d853 Fix PlayerKeyValueRepository's exception and return types 2016-06-01 00:38:29 -05:00
Sam
1a9f58451b PC-383
Fixes the issue where players would not be able to move when joining a
game in Mine-Strike as the GetSpectatorLocation() method would be
outside the map borders.
2016-05-31 22:35:52 +01:00
Sam
6b70292837 PC-124
Fixes an issue where if a user did /spec pre-game they would not be
given a Spell-Book in game.
2016-05-31 20:04:03 +01:00
Sam
d98afaf829 PC-125
Fixes a small grammatical error where "effect" was used instead of
"affect".
2016-05-31 19:44:29 +01:00
Sam
6cb275e036 PC-121
Changed 'a' to 'an' in the text component of the friend menu
2016-05-31 14:44:18 +01:00
Sam
6a2b43f32d PC-130
Fixes an issue where you could right click the UHC item in the set game
page which would allow you to have a golden apple in game.
2016-05-31 14:15:19 +01:00
Sam
c7757117fc PC-148
Fixes a very trivial issue with Ocelots being named incorrectly
2016-05-31 13:40:20 +01:00
Sam
3bdc541c9d Debug message removal 2016-05-31 11:12:55 +01:00
Sam
6db4c3acc7 PC-203
Fixes the issue of "auto-bowing" in OITQ
2016-05-31 01:46:50 +01:00
Sam
55317730fa Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple 2016-05-30 23:21:38 +01:00
Sam
cb2dd508bd PC-413 (Fixed)
Fixed some aggressive auto-formatting
2016-05-30 23:21:20 +01:00
Sam
4a0558d5c8 PC-413
If staff join any game normally with /vanish disabled, then vanish
before the game starts, you still participate in the game except you're
invisible to everyone.
2016-05-30 23:11:19 +01:00
Alex-The-Coder
abb2729c0e Remove arcade logitech advertisement 2016-05-30 14:46:29 -04:00
Alex-The-Coder
ff415a4569 Remove hub logitech advertisement 2016-05-30 14:44:07 -04:00
Shaun Bennett
4e9a48ab4f Finish off the tip system 2016-05-30 12:02:12 -05:00
Thanos Paravantis
b258ec69ac Update Deadly TNT and remove Fishing Day
Deadly TNT was updated in order to display a cooldown bar until
the next TNT throw, just above the player's inventory.

Fishing Day was removed from rotation as requested.
2016-05-30 14:54:10 +03:00
Thanos Paravantis
e77bee5cd8 Implement building champion, remove quick climber and enhance chicken attack
Building Champion achievement was implemented as a replacement
for quick climber achievement, since quick climber is almost impossible
to complete in public games. Build Champion is based on Build Race challenge,
and it requires players to place all blocks in their inventory,
within 15 seconds. Moreover, chicken minions can now attack players,
even if they are stuck in the water.
2016-05-30 12:51:58 +03:00
Thanos Paravantis
76f161f9ed Update Zombie Infection and Zombie Wrapper 2016-05-30 12:48:07 +03:00
Thanos Paravantis
a918f9067d Add double plant generation and fix life reduction bug 2016-05-30 12:46:04 +03:00
Thanos Paravantis
8ee53c935b Use getPlayersWithRemainingLives() on map creation
The getPlayersAlive().size() has been replaced with
getPlayersWithRemainingLives(), since during map generation
players have not been reset yet. With that, all players are
selected properly.
2016-05-30 12:43:35 +03:00
Thanos Paravantis
d11c3c76eb Add chicken attack info message
Every time chicken attack is triggered for a player, a chat message will
be displayed that explains why the player is being attacked by chickens.

Also, two debug messages were removed, since they were no longer used.
2016-05-30 12:39:17 +03:00
Shaun Bennett
e380354bad Refactor CurrencyType 2016-05-29 16:34:21 -05:00
Shaun Bennett
a1437a3044 Starting to add gui logic 2016-05-28 11:23:26 -07:00
Shaun Bennett
aebcfc2727 Booster tip system 2016-05-28 09:21:10 -07:00
Shaun Bennett
e00009a6d1 Fix CustomTagFix applying to holograms under certain conditions 2016-05-28 09:20:33 -07:00
Shaun Bennett
4bbf39ca1c Update JOOQ files 2016-05-28 08:59:03 -07:00
cnr
dfbb4dca11 Update chat-spam message with coupon link 2016-05-27 13:18:07 -05:00
Sam Sun
59c26bdcd7 Undo leap change 2016-05-27 13:41:49 -04:00
samczsun
84276f68a0 Change help message rank 2016-05-26 14:29:13 -05:00
samczsun
f7e0bc7d16 Don't log if culled is 0 2016-05-26 14:29:13 -05:00
samczsun
0794761435 Forgot a nullcheck 2016-05-26 14:29:13 -05:00
samczsun
f1f464f3a4 Change listener priority again. Fixes PC-209 2016-05-26 14:29:13 -05:00
samczsun
daf1d1a9ba Fix duplication glitch using fissure 2016-05-26 14:29:12 -05:00
Sam Sun
ef0dcdb0df Bump invsee required rank too 2016-05-26 10:24:50 -05:00
Sam Sun
1bf8ccfc43 Bump worldevent required rank 2016-05-26 10:24:50 -05:00
cnr
1c66c10293 Don't create backing tables on startup 2016-05-25 17:59:21 -05:00
cnr
5331e2bec9 Allow PlayerKeyValueRepository Exceptions to propagate 2016-05-25 17:59:20 -05:00
cnr
857cf6ad30 Add PlayerKeyValueRepository and BukkitFuture
PlayerKeyValueRepository<V> is a key/value store whose keys are Strings
and whose value type is parameterized by V. Each repository is backed by
a MySQL table in the Accounts database.

Access to PlayerKeyValueRepository's values is restricted via
CompletableFuture to enforce async database access.

BukkitFuture contains helpful utilities for producing, transforming, and
terminating CompletableFutures with actions on the main thread. A
typical PlayerKeyValueRepository action may look similar to the
following, where we retrieve all key/value pairs for a player and
perform an action with the result on the main thread:

    PlayerKeyValueRepository<String> repo = [...]; // init repo
    UUID uuid = [...]; // a player's UUID

    repo.getAll(uuid).thenCompose(BukkitFuture.accept(values -> {
        // this will be run on the main thread!
        // `values` is of type `Map<String,String>`
    }));
2016-05-25 08:35:05 -05:00
samczsun
9da9dce398
Fix mimic, allow chests and invite. Fixes PC-375 2016-05-24 16:40:25 -04:00
samczsun
2991bec44d
Fix listener priorities (again). Fixes PC-370 2016-05-24 16:04:15 -04:00
samczsun
2680c2b244
Don't apply attributes on friendlies. Fixes PC-369 2016-05-24 15:58:44 -04:00
samczsun
9af2c7e9f4
Restore hunger after Hold. Fixes PC-334 2016-05-24 15:38:18 -04:00
samczsun
9acdbd7cbe
Don't allow placing banners and string. Fixes PC-333 2016-05-24 15:38:03 -04:00
Sam Sun
9853ef824e QA Pass #2 - Comment WorldManager, optimize searching 2016-05-24 12:24:14 -05:00
AlexTheCoder
b952de856e Add a description for the Magnetic Maul and switch ConcurrentHashMap to HashMap in the Meridian Scepter 2016-05-24 13:15:29 -04:00
samczsun
f32e648691 QA Pass #1
Remove potential main thread IO in ItemMapManager
Don't construct search string if limit is reached
Also cleaned up WorldManager to be more efficient
2016-05-24 13:15:29 -04:00
samczsun
2f993dbe66 Fix Wind Blade, Hyper Axe 2016-05-24 13:15:29 -04:00
samczsun
4ba3148df7 Finish invsee 2016-05-24 13:15:29 -04:00
samczsun
ec0e1b9849 New invsee implementation 2016-05-24 13:15:29 -04:00