Optimized lobby balancing based on connects per second.
Added Pet deactivation.
Possibly fixed asynchronous pet spawning as well.
TODO : Realized we are doing a lot of async stuff....stupid jon jon.
Exception handling in PlayerJoinEvents for hub (tracking a bug)
Fix in pages for shop.
Support eth1 private address setting in server status.
Fix for bug in ClientClass.
Fixed issue with server status manager and config for server tracker.
Changed minekart mob name.
Updated Minekart with new server status stuff.
Updated Dominate with new server status stuff.
Added in creeper explode block list for UHC.java
Added task assignment/reward message only on return confirm call.
Hide players in hub when they have an inventory open.
Added gem command into donation manager.
Revamped bungee player count method.
Revamped server status method.