Fixed StatusManager ip and DynamicServer comparison.
Tweaked Bungee Lobby selection so it doesn't select a Lobby with < 10 slots left
Added client cleanup in CoreClientManager
Added Paintball cleanup
Added AntiHack ignore list cleanup.
Added clearDisguises call in DisguiseManager
Added ServerMonitor tracking based on Private Address.
Removed wolf kit in SSM for release
Cleaned up PlayerAccountController
Fixed connection leak for mysql connections.
Added server shutdown if server is empty for dominate.
Optimized lobby balancing based on connects per second.
Added Pet deactivation.
Possibly fixed asynchronous pet spawning as well.
TODO : Realized we are doing a lot of async stuff....stupid jon jon.
Exception handling in PlayerJoinEvents for hub (tracking a bug)
Fix in pages for shop.
Support eth1 private address setting in server status.
Fix for bug in ClientClass.
Fixed issue with server status manager and config for server tracker.
Changed minekart mob name.
Updated Minekart with new server status stuff.
Updated Dominate with new server status stuff.