NewGarbo
1e4b6b4d0f
fixed formatting error in clan tip
2015-11-26 05:30:13 +00:00
NewGarbo
abcee009dd
stuff
2015-11-26 04:07:33 +00:00
NewGarbo
7e23f896ca
changes
2015-11-26 02:49:01 +00:00
NewGarbo
78ab895a14
Added heart particles to the GiantsBroadsword healing feature, also added some strong sounds.
...
Made it so that players using the broadsword's effects cannot attack anything.
Added small smoke particle to UtilParticle.
Added a burnout feature to the WindBlade, disallowing players to speed around on the ground for ever.
Moved the Lapis Lazuli block particles from infront of the player, to the feet of the player when using the AlligatorsTooth, as per SamitoD's request.
Removed some debug messages thrown around the code.
2015-11-03 19:49:14 +00:00
NewGarbo
baa4a744fb
Fixed a whole load of bugs:
...
Fixed the next button occasionally displaying a blank page in the gear GUI.
Fixed not being able to click the back button when selecting a bow in the gear GUI.
Made selectable items glowing in the gear GUI.
2015-10-31 23:11:12 +00:00
NewGarbo
396ce75087
Bug fixes/Additions:
...
- Being able to kill clan mates/create mode players who combat log.
- Added a notice that the player was killed, when a player logs back in after being killed when combat logging.
- Fixed Fall Damage making a player unsafe in safe territories.
- Fixed Alligator's Tooth damage.
- Fixed Alligator's Tooth working in lava.
- Added a UtilFile to Mineplex.Core.Common, for all stuff files!
2015-10-30 22:13:19 +00:00
NewGarbo
da058881f8
Some bug fixes in the gear ui, added the shine to rare item factory (I FORGOT TO COMMIT THE CLASS LAST COMMIT ARGH)
...
added alligators tooth particles & sound
added wind blade power feature
2015-10-26 15:37:44 +00:00
NewGarbo
eb350a79c3
Added RareItemFactory (will add shine when lib helps me with it) and other small little fixes. Added a way to specify the amount of items in a single line in GearPage, so that armor and weapon type listings look more aesthetically pleasing.
2015-10-26 12:21:33 +00:00
Ty Sayers
d2f633f572
Fix attribute name positioning bug as well as duplicated attributes on randomly generated items. Fix misleading description of item attributes Conquering/Protection. Fix bug with unwanted entities spawning and targetting players in safe Spawn zones. Fix bug with WindBlade occasionally killing users via fall damage after a long flight even though close to the ground. Fix bug with MagneticBlade not properly pulling entities other than players. Fix bug with AlligatorsTooth not properly granting certain effects such as water breathing.
2015-06-29 16:38:51 -04:00
Ty Sayers
4dd1cf43de
Add ability to convert Gems into Gold daily to Bank Shop, including redis-based system for tracking most recent transfers. Fix bug with item attributes that reference potions not properly displaying potion value effects (uses roman numerals). Prepare for custom textured Legendary items by modifying over to record-based materials. Add base for organic produce / farming shop.
2015-06-09 15:46:38 -04:00
Ty Sayers
2e19aabfa1
Convert damage system to custom Mineplex damage events to enable legendary abilities. Fix NPE and hanging issue on ServerData's serialization adapter. Finalize item generation logic for instantiating CustomItem's based on specified random distribution of types, attribute counts, etc. Fix several Legendary bugs discovered during testing. Clean left-over template documentation and further clarify ambiguous methods. Add proper updating logic for custom items to track internal stats in hidden json lore. Add safe-logout system to prevent combat logging and enable players to safely log after a designated amount of time. Tweak WindBlade's flight speed to a more natural value.
2015-06-01 12:25:20 -04:00
Ty Sayers
167549c9e8
Add implementation for variety of attribute and base attribute hierarchies, add in JSON encoding for itemstack-item pairing to hold stats and information about items without unintuitive print & parse methods. Temporarily disable donation related commands in DonationManager for testing, as it was presenting compilation issues. Introduce further implementation of LegendaryItems. Add various utility methods for JSON encoding (utilizes GSON). Fix various bugs seen in internal testing.
2015-05-25 14:22:06 -04:00
Ty Sayers
a8a8d4961a
Add remaining bow and armor based attributes, include base implementation of Legendary weapons. Fix smelting bug.
2015-05-16 12:58:58 -04:00