NewGarbo
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52c4a55180
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outpost changes, and some other things
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2016-01-06 22:32:36 +00:00 |
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NewGarbo
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befe4d129d
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formatted PlayerGear.java (to avoid further confusion)
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2015-11-24 22:21:01 +00:00 |
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NewGarbo
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63406e9ce1
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Moved GearManager back to it's original package, and stopped using it in GearPage. Removed commented code from GearCommand, as the gui is now finished and it is not needed anymore.
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2015-10-26 07:57:00 +00:00 |
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NewGarbo
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63bc492f2c
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Almost completely finished the /gear ui, still a few bugs and missing features, but it's getting there. Logging off now, don't want to lose code.
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2015-10-24 20:36:53 +01:00 |
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Ty Sayers
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6bb4e69236
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Fix bug where players could shift-click items into shop page and lose it forever. Fixed bug where players couldn't place blocks against Anvils/Enchantment Tables while crouched. Fixed bug where clans could enemy other clans that had vastly fewer members than them. Fix bug where CustomGear items broke when a player entered Creative gamemode. Fixed bug where CustomGear suffix attributes did not properly format names. Fixed bug where the Frosted weapon attribute did not properly apply it's slowness effects to enemies.
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2015-08-30 17:05:45 -07:00 |
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Ty Sayers
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0b49d053fe
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Fix memory leak in player gear management. Update custom gear display design for title and description to fit CJ's specified design, as well as updating attribute descriptions to match google doc more closely. Fix bug with damage reduction attributes adding instead of reducing damage. Fix bug with parse errors causing defective attribute bugs and console spam with certain custom gear attributes. Fix bug where legend was not being properly displayed for /c map command. Fix bug where chunks could be claimed diagonally to opposing enemy clans. Fix bug with redstone not properly being disabled. Fix bug with attribute effects taking place even when damage events were cancelled, such as in safe zones. Fix bug with dispensers being able to place lava and water blocks. Fix bug where holding a book caused debug chat spam for players in regards to custom damage events.
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2015-07-20 15:57:57 -05:00 |
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Ty Sayers
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2e19aabfa1
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Convert damage system to custom Mineplex damage events to enable legendary abilities. Fix NPE and hanging issue on ServerData's serialization adapter. Finalize item generation logic for instantiating CustomItem's based on specified random distribution of types, attribute counts, etc. Fix several Legendary bugs discovered during testing. Clean left-over template documentation and further clarify ambiguous methods. Add proper updating logic for custom items to track internal stats in hidden json lore. Add safe-logout system to prevent combat logging and enable players to safely log after a designated amount of time. Tweak WindBlade's flight speed to a more natural value.
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2015-06-01 12:25:20 -04:00 |
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Ty Sayers
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167549c9e8
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Add implementation for variety of attribute and base attribute hierarchies, add in JSON encoding for itemstack-item pairing to hold stats and information about items without unintuitive print & parse methods. Temporarily disable donation related commands in DonationManager for testing, as it was presenting compilation issues. Introduce further implementation of LegendaryItems. Add various utility methods for JSON encoding (utilizes GSON). Fix various bugs seen in internal testing.
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2015-05-25 14:22:06 -04:00 |
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Ty Sayers
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7567648312
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Add CustomItem hierarchy for Clans project, introducing rare gear that can be decorated with various ItemAttributes for unique effects.
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2015-05-05 15:33:42 -04:00 |
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