package nautilus.game.arcade.kit.perks; import java.util.HashMap; import java.util.Iterator; import org.bukkit.Color; import org.bukkit.FireworkEffect; import org.bukkit.Sound; import org.bukkit.FireworkEffect.Type; import org.bukkit.block.Block; import org.bukkit.entity.Firework; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.block.Action; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.util.Vector; import mineplex.core.common.util.C; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilInv; import mineplex.core.common.util.UtilPlayer; import mineplex.core.projectile.IThrown; import mineplex.core.projectile.ProjectileUser; import mineplex.core.recharge.Recharge; import mineplex.core.recharge.RechargedEvent; import mineplex.core.updater.UpdateType; import mineplex.core.updater.event.UpdateEvent; import nautilus.game.arcade.kit.Perk; public class PerkSquidRifle extends Perk implements IThrown { private HashMap _fireworks = new HashMap(); public PerkSquidRifle() { super("Ink Blaster", new String[] { C.cYellow + "Right-Click" + C.cGray + " with Axe to use " + C.cGreen + "Ink Blaster" }); } @EventHandler public void Recharge(RechargedEvent event) { if (!event.GetAbility().equals(GetName())) return; event.GetPlayer().playSound(event.GetPlayer().getLocation(), Sound.NOTE_STICKS, 3f, 1f); } @EventHandler public void Shoot(PlayerInteractEvent event) { if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (UtilBlock.usable(event.getClickedBlock())) return; if (event.getPlayer().getItemInHand() == null) return; if (!event.getPlayer().getItemInHand().getType().toString().contains("_AXE")) return; Player player = event.getPlayer(); if (!Kit.HasKit(player)) return; if (!Recharge.Instance.use(player, GetName(), 1500, true, true)) return; event.setCancelled(true); UtilInv.Update(player); //Firework FireworkEffect effect = FireworkEffect.builder().flicker(false).withColor(Color.YELLOW).with(Type.BALL).trail(false).build(); try { Vector vel = player.getLocation().getDirection().multiply(1.8); Firework fw = Manager.GetFirework().launchFirework(player.getEyeLocation().subtract(0, 0.5, 0).add(player.getLocation().getDirection()), effect, vel); _fireworks.put(fw, vel); //Projectile Manager.GetProjectile().AddThrow(fw, player, this, -1, true, true, true, 3d, Manager.GetDisguise()); } catch (Exception e) { e.printStackTrace(); } //Inform UtilPlayer.message(player, F.main("Game", "You used " + F.skill(GetName()) + ".")); //Effect player.getWorld().playSound(player.getLocation(), Sound.EXPLODE, 1f, 0.75f); } @EventHandler public void FireworkUpdate(UpdateEvent event) { if (event.getType() != UpdateType.TICK) return; Iterator fwIterator = _fireworks.keySet().iterator(); while (fwIterator.hasNext()) { Firework fw = fwIterator.next(); if (!fw.isValid()) { fwIterator.remove(); continue; } fw.setVelocity(_fireworks.get(fw)); } } @Override public void Collide(LivingEntity target, Block block, ProjectileUser data) { Explode(data); if (target == null) return; //Damage Event Manager.GetDamage().NewDamageEvent(target, data.GetThrower(), null, DamageCause.PROJECTILE, 50, false, true, false, UtilEnt.getName(data.GetThrower()), GetName()); } @Override public void Idle(ProjectileUser data) { Explode(data); } @Override public void Expire(ProjectileUser data) { Explode(data); } public void Explode(ProjectileUser data) { if (!(data.GetThrown() instanceof Firework)) { data.GetThrown().remove(); return; } Firework fw = (Firework)data.GetThrown(); try { Manager.GetFirework().detonateFirework(fw); } catch (Exception e) { e.printStackTrace(); } } }