package nautilus.game.arcade.kit.perks; import org.bukkit.Material; import org.bukkit.Sound; import org.bukkit.block.Block; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.block.Action; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.player.PlayerInteractEvent; import mineplex.core.common.util.C; import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilInv; import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.projectile.IThrown; import mineplex.core.projectile.ProjectileUser; import mineplex.core.recharge.Recharge; import mineplex.core.updater.event.UpdateEvent; import mineplex.core.updater.UpdateType; import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.kit.Perk; import net.minecraft.server.v1_7_R4.Item; public class PerkApple extends Perk implements IThrown { public PerkApple(ArcadeManager manager) { super("Apple Thrower", new String[] { C.cGray + "Receive 1 Apple every 10 seconds", C.cYellow + "Left-Click" + C.cGray + " with Apple to " + C.cGreen + "Throw Apple", }); } @EventHandler public void AppleSpawn(UpdateEvent event) { if (event.getType() != UpdateType.FAST) return; if (Manager.GetGame() == null) return; for (Player player : Manager.GetGame().GetPlayers(true)) { if (!Kit.HasKit(player)) continue; if (!Manager.GetGame().IsAlive(player)) continue; if (!Recharge.Instance.use(player, "Apple Spawn", 10000, false, false)) continue; player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(260)); player.playSound(player.getLocation(), Sound.ITEM_PICKUP, 2f, 1f); } } @EventHandler public void ThrowApple(PlayerInteractEvent event) { if (event.getAction() != Action.LEFT_CLICK_AIR && event.getAction() != Action.LEFT_CLICK_BLOCK) return; if (event.getPlayer().getItemInHand() == null) return; if (event.getPlayer().getItemInHand().getType() != Material.APPLE) return; Player player = event.getPlayer(); if (!Kit.HasKit(player)) return; event.setCancelled(true); UtilInv.remove(player, Material.APPLE, (byte)0, 1); UtilInv.Update(player); org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.APPLE)); UtilAction.velocity(ent, player.getLocation().getDirection(), 1.2, false, 0, 0.2, 10, false); Manager.GetProjectile().AddThrow(ent, player, this, -1, true, true, true, false, 0.5f); } @Override public void Collide(LivingEntity target, Block block, ProjectileUser data) { if (target == null) return; if (target instanceof Player) { if (!Manager.GetGame().IsAlive((Player)target)) { return; } } //Damage Event Manager.GetDamage().NewDamageEvent(target, data.GetThrower(), null, DamageCause.CUSTOM, 3, true, false, false, UtilEnt.getName(data.GetThrower()), GetName()); //Effect data.GetThrown().getWorld().playSound(data.GetThrown().getLocation(), Sound.CHICKEN_EGG_POP, 1f, 1.6f); //Re-Drop if (data.GetThrown() instanceof Item) data.GetThrown().getWorld().dropItem(data.GetThrown().getLocation(), ItemStackFactory.Instance.CreateStack(Material.APPLE)).setPickupDelay(60); data.GetThrown().remove(); } @Override public void Idle(ProjectileUser data) { } @Override public void Expire(ProjectileUser data) { } }