package nautilus.game.arcade.events; import nautilus.game.arcade.game.Game; import nautilus.game.arcade.game.Game.GameState; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; public class GamePrepareCountdownCommence extends Event { private static final HandlerList handlers = new HandlerList(); private Game _game; public GamePrepareCountdownCommence(Game game) { _game = game; } public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } public Game GetGame() { return _game; } }