namespace LOC.Core.Tokens.Clan { using Model.Server.PvpServer.Clan; public class ClanTerritoryToken { public ClanTerritoryToken() { } public ClanTerritoryToken(Territory territory) { ClanId = territory.Clan.ClanId; ClanName = territory.Clan.Name; ServerName = territory.ServerName; Chunk = territory.Chunk; Safe = territory.Safe; } public int ClanId { get; set; } public string ClanName { get; set; } public string ServerName { get; set; } public string Chunk { get; set; } public bool Safe { get; set; } } }