package nautilus.game.arcade.stats; import java.util.HashMap; import java.util.Map; import java.util.UUID; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import nautilus.game.arcade.game.Game; import nautilus.game.arcade.game.games.snake.events.SlimeUpgradeEvent; public class SlimySheepStatTracker extends StatTracker { private final Map _count = new HashMap<>(); public SlimySheepStatTracker(Game game) { super(game); } @EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR) public void onSlimeUpgrade(SlimeUpgradeEvent event) { if (getGame().GetState() != Game.GameState.Live) return; Integer count = _count.get(event.getPlayer().getUniqueId()); count = (count == null ? 0 : count) + 1; _count.put(event.getPlayer().getUniqueId(), count); if (count >= 20) addStat(event.getPlayer(), "SlimySheep", 1, true, false); } }