package nautilus.game.arcade.kit.perks; import org.bukkit.Sound; import org.bukkit.block.Block; import org.bukkit.entity.Item; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.block.Action; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.player.PlayerInteractEvent; import mineplex.core.common.util.C; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilAlg; import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilParticle.ParticleType; import mineplex.core.common.util.UtilPlayer; import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.projectile.IThrown; import mineplex.core.projectile.ProjectileUser; import mineplex.core.recharge.Recharge; import mineplex.core.updater.UpdateType; import nautilus.game.arcade.kit.Perk; public class PerkIronHook extends Perk implements IThrown { public PerkIronHook() { super("Iron Hook", new String[] { C.cYellow + "Right-Click" + C.cGray + " with Pickaxe to " + C.cGreen + "Iron Hook" }); } @EventHandler public void Activate(PlayerInteractEvent event) { if (event.isCancelled()) return; if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (UtilBlock.usable(event.getClickedBlock())) return; if (!event.getPlayer().getItemInHand().getType().toString().contains("_PICKAXE")) return; Player player = event.getPlayer(); if (!Kit.HasKit(player)) return; if (!Recharge.Instance.use(player, GetName(), 8000, true, true)) return; //Action Item item = player.getWorld().dropItem(player.getEyeLocation().add(player.getLocation().getDirection()), ItemStackFactory.Instance.CreateStack(131)); UtilAction.velocity(item, player.getLocation().getDirection(), 1.8, false, 0, 0.2, 10, false); Manager.GetProjectile().AddThrow(item, player, this, -1, true, true, true, Sound.FIRE_IGNITE, 1.4f, 0.8f, ParticleType.CRIT, null, 0, UpdateType.TICK, 1f); //Inform UtilPlayer.message(player, F.main("Skill", "You used " + F.skill(GetName()) + ".")); //Effect item.getWorld().playSound(item.getLocation(), Sound.IRONGOLEM_THROW, 2f, 0.8f); } @Override public void Collide(LivingEntity target, Block block, ProjectileUser data) { //Remove double velocity = data.GetThrown().getVelocity().length(); data.GetThrown().remove(); if (!(data.GetThrower() instanceof Player)) return; Player player = (Player)data.GetThrower(); if (target == null) return; //Pull UtilAction.velocity(target, UtilAlg.getTrajectory(target.getLocation(), player.getLocation()), 2, false, 0, 0.8, 1.5, true); //Condition Manager.GetCondition().Factory().Falling(GetName(), target, player, 10, false, true); //Damage Event Manager.GetDamage().NewDamageEvent(target, player, null, DamageCause.CUSTOM, velocity * 8, false, true, false, player.getName(), GetName()); //Inform UtilPlayer.message(target, F.main("Skill", F.name(player.getName()) + " hit you with " + F.skill(GetName()) + ".")); } @Override public void Idle(ProjectileUser data) { //Remove data.GetThrown().remove(); } @Override public void Expire(ProjectileUser data) { //Remove data.GetThrown().remove(); } }