package nautilus.game.arcade.kit.perks; import org.bukkit.Effect; import org.bukkit.Sound; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.block.Action; import org.bukkit.event.entity.PlayerDeathEvent; import org.bukkit.event.player.PlayerInteractEvent; import mineplex.core.common.util.C; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilPlayer; import mineplex.core.recharge.Recharge; import mineplex.minecraft.game.core.damage.CustomDamageEvent; import nautilus.game.arcade.kit.Perk; public class PerkPigCloak extends Perk { public PerkPigCloak() { super("Cloak", new String[] { C.cYellow + "Right-Click" + C.cGray + " with Axe to " + C.cGreen + "Cloak" }); } @EventHandler public void Use(PlayerInteractEvent event) { Player player = event.getPlayer(); if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (!event.getPlayer().getItemInHand().getType().toString().contains("_AXE")) return; if (!Kit.HasKit(player)) return; event.setCancelled(true); if (!Recharge.Instance.use(player, GetName(), GetName(), 10000, true, true)) return; //Action Manager.GetCondition().Factory().Cloak(GetName(), player, player, 5, false, false); for (int i=0 ; i<3 ; i++) { player.getWorld().playSound(player.getLocation(), Sound.SHEEP_SHEAR, 2f, 0.5f); player.getWorld().playEffect(player.getLocation(), Effect.STEP_SOUND, 80); } //Inform UtilPlayer.message(player, F.main("Skill", "You used " + F.skill(GetName()) + ".")); } @EventHandler(priority = EventPriority.HIGH) public void EndDamagee(CustomDamageEvent event) { if (event.IsCancelled()) return; Player damagee = event.GetDamageePlayer(); if (damagee == null) return; if (!Kit.HasKit(damagee)) return; //End Manager.GetCondition().EndCondition(damagee, null, GetName()); } @EventHandler(priority = EventPriority.HIGH) public void EndDamager(CustomDamageEvent event) { if (event.IsCancelled()) return; Player damager = event.GetDamagerPlayer(true); if (damager == null) return; if (!Kit.HasKit(damager)) return; //End Manager.GetCondition().EndCondition(damager, null, GetName()); } @EventHandler public void EndInteract(PlayerInteractEvent event) { if (!Kit.HasKit(event.getPlayer())) return; if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) return; Manager.GetCondition().EndCondition(event.getPlayer(), null, GetName()); } @EventHandler public void Reset(PlayerDeathEvent event) { //Remove Condition Manager.GetCondition().EndCondition(event.getEntity(), null, GetName()); } }