package nautilus.game.arcade.stats; import java.util.HashMap; import java.util.Map; import java.util.UUID; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import mineplex.core.common.util.UtilPlayer; import mineplex.minecraft.game.core.combat.event.CombatDeathEvent; import nautilus.game.arcade.game.Game; public class FastKillsStatTracker extends StatTracker { private final Map _killCount = new HashMap<>(); private final Map _lastKillTime = new HashMap<>(); private final int _requiredKillCount; private final String _stat; private final int _timeBetweenKills; public FastKillsStatTracker(Game game, int requiredKillCount, int timeBetweenKills, String stat) { super(game); _requiredKillCount = requiredKillCount; _stat = stat; _timeBetweenKills = timeBetweenKills * 1000; } @EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR) public void onCombatDeath(CombatDeathEvent event) { if (getGame().GetState() != Game.GameState.Live) return; if (event.GetLog().GetKiller() == null) return; if (!event.GetLog().GetKiller().IsPlayer()) return; Player killer = UtilPlayer.searchExact(event.GetLog().GetKiller().GetName()); if (killer == null) return; if (event.GetLog().GetPlayer() == null) return; if (!event.GetLog().GetPlayer().IsPlayer()) return; Player player = UtilPlayer.searchExact(event.GetLog().GetPlayer().GetName()); if (player == null) return; Long lastTime = _lastKillTime.get(killer.getUniqueId()); long now = System.currentTimeMillis(); Integer killCount; if (lastTime == null || now - lastTime > getTimeBetweenKills()) killCount = 0; else { killCount = _killCount.get(killer.getUniqueId()); if (killCount == null) killCount = 0; } killCount++; _killCount.put(killer.getUniqueId(), killCount); _lastKillTime.put(killer.getUniqueId(), now); _killCount.remove(player.getUniqueId()); _lastKillTime.remove(player.getUniqueId()); if (killCount >= getRequiredKillCount()) getGame().AddStat(killer, getStat(), 1, true, false); } public int getRequiredKillCount() { return _requiredKillCount; } public int getTimeBetweenKills() { return _timeBetweenKills; } public String getStat() { return _stat; } }