package nautilus.game.arcade.stats; import nautilus.game.arcade.game.*; import nautilus.game.arcade.kit.perks.*; import org.bukkit.event.*; public class TntMinerStatTracker extends StatTracker { public TntMinerStatTracker(Game game) { super(game); } @EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR) public void onEntityExplode(PerkBomber.BomberExplodeDiamondBlock event) { if (getGame().GetState() != Game.GameState.Live) return; getGame().AddStat(event.getPlayer(), "FortuneBomber", 1, false, false); } }