package nautilus.game.arcade.kit.perks; import org.bukkit.GameMode; import org.bukkit.Sound; import org.bukkit.block.BlockFace; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.player.PlayerToggleFlightEvent; import mineplex.core.common.util.C; import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilServer; import mineplex.core.recharge.Recharge; import mineplex.core.updater.UpdateType; import mineplex.core.updater.event.UpdateEvent; import nautilus.game.arcade.kit.Perk; public class PerkFlap extends Perk { private double _power; private boolean _control; public PerkFlap(double power, double heightLimit, boolean control) { super("Flap", new String[] { C.cYellow + "Tap Jump Twice" + C.cGray + " to " + C.cGreen + "Flap" }); _power = power; _control = control; } @EventHandler public void FlightHop(PlayerToggleFlightEvent event) { Player player = event.getPlayer(); if (player.getGameMode() == GameMode.CREATIVE) return; if (!Kit.HasKit(player)) return; event.setCancelled(true); player.setFlying(false); //Disable Flight player.setAllowFlight(false); double power = 0.4 + 0.6 * (_power * player.getExp()); //Velocity if (_control) { UtilAction.velocity(player, power, 0.2, 10, true); } else { UtilAction.velocity(player, player.getLocation().getDirection(), power, true, power, 0, 10, true); } //Sound player.getWorld().playSound(player.getLocation(), Sound.BAT_TAKEOFF, (float)(0.3 + player.getExp()), (float)(Math.random()/2+1)); //Set Recharge Recharge.Instance.use(player, GetName(), 80, false, false); //Energy player.setExp(Math.max(0f, player.getExp() - (1f/6f))); } @EventHandler public void FlightUpdate(UpdateEvent event) { if (event.getType() != UpdateType.TICK) return; for (Player player : UtilServer.getPlayers()) { if (player.getGameMode() == GameMode.CREATIVE) continue; if (!Kit.HasKit(player)) continue; if (UtilEnt.isGrounded(player) || UtilBlock.solid(player.getLocation().getBlock().getRelative(BlockFace.DOWN))) { player.setExp(0.999f); player.setAllowFlight(true); } else if (Recharge.Instance.usable(player, GetName()) && player.getExp() > 0) { player.setAllowFlight(true); } } } }