package mineplex.hub; import org.bukkit.entity.Player; import org.bukkit.plugin.java.JavaPlugin; import mineplex.core.CustomTagFix; import mineplex.core.account.CoreClientManager; import mineplex.core.achievement.AchievementManager; import mineplex.core.antihack.AntiHack; import mineplex.core.blockrestore.BlockRestore; import mineplex.core.chat.Chat; import mineplex.core.command.CommandCenter; import mineplex.core.creature.Creature; import mineplex.core.disguise.DisguiseManager; import mineplex.core.donation.DonationManager; import mineplex.core.elo.EloManager; import mineplex.core.energy.Energy; import mineplex.core.friend.FriendManager; import mineplex.core.hologram.HologramManager; import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.logger.Logger; import mineplex.core.memory.MemoryFix; import mineplex.core.message.MessageManager; import mineplex.core.monitor.LagMeter; import mineplex.core.movement.Movement; import mineplex.core.npc.NpcManager; import mineplex.core.packethandler.PacketHandler; import mineplex.core.personalServer.PersonalServerManager; import mineplex.core.pet.PetManager; import mineplex.core.portal.Portal; import mineplex.core.preferences.PreferencesManager; import mineplex.core.projectile.ProjectileManager; import mineplex.core.punish.Punish; import mineplex.core.recharge.Recharge; import mineplex.core.serverConfig.ServerConfiguration; import mineplex.core.spawn.Spawn; import mineplex.core.stats.StatsManager; import mineplex.core.status.ServerStatusManager; import mineplex.core.task.TaskManager; import mineplex.core.teleport.Teleport; import mineplex.core.updater.FileUpdater; import mineplex.core.updater.Updater; import mineplex.hub.modules.StackerManager; import mineplex.hub.party.PartyManager; import mineplex.hub.poll.PollManager; import mineplex.hub.queue.QueueManager; import mineplex.hub.server.ServerManager; import mineplex.minecraft.game.classcombat.Class.ClassManager; import mineplex.minecraft.game.classcombat.Condition.SkillConditionManager; import mineplex.minecraft.game.classcombat.Skill.SkillFactory; import mineplex.minecraft.game.classcombat.item.ItemFactory; import mineplex.minecraft.game.classcombat.shop.ClassCombatShop; import mineplex.minecraft.game.classcombat.shop.ClassShopManager; import mineplex.minecraft.game.core.IRelation; import mineplex.minecraft.game.core.combat.CombatManager; import mineplex.minecraft.game.core.condition.ConditionManager; import mineplex.minecraft.game.core.damage.DamageManager; import mineplex.minecraft.game.core.fire.Fire; public class Hub extends JavaPlugin implements IRelation { private String WEB_CONFIG = "webServer"; @Override public void onEnable() { getConfig().addDefault(WEB_CONFIG, "http://accounts.mineplex.com/"); getConfig().set(WEB_CONFIG, getConfig().getString(WEB_CONFIG)); saveConfig(); String webServerAddress = getConfig().getString(WEB_CONFIG); Logger.initialize(this); //Static Modules CommandCenter.Initialize(this); CoreClientManager clientManager = new CoreClientManager(this, webServerAddress); CommandCenter.Instance.setClientManager(clientManager); ItemStackFactory.Initialize(this, false); Recharge.Initialize(this); Punish punish = new Punish(this, webServerAddress, clientManager); BlockRestore blockRestore = new BlockRestore(this); DonationManager donationManager = new DonationManager(this, clientManager, webServerAddress); new ServerConfiguration(this); //Other Modules PacketHandler packetHandler = new PacketHandler(this); DisguiseManager disguiseManager = new DisguiseManager(this, packetHandler); PreferencesManager preferenceManager = new PreferencesManager(this, clientManager, donationManager); preferenceManager.GiveItem = true; new MessageManager(this, clientManager, preferenceManager); Creature creature = new Creature(this); NpcManager npcManager = new NpcManager(this, creature); PetManager petManager = new PetManager(this, clientManager, donationManager, disguiseManager, creature, blockRestore, webServerAddress); PollManager pollManager = new PollManager(this, clientManager, donationManager); //Main Modules ServerStatusManager serverStatusManager = new ServerStatusManager(this, clientManager, new LagMeter(this, clientManager)); PartyManager partyManager = new PartyManager(this, clientManager, preferenceManager); Portal portal = new Portal(this, serverStatusManager.getCurrentServerName()); AntiHack.Initialize(this, punish, portal, preferenceManager, clientManager); StatsManager statsManager = new StatsManager(this, clientManager); AchievementManager achievementManager = new AchievementManager(statsManager, clientManager, donationManager); HubManager hubManager = new HubManager(this, blockRestore, clientManager, donationManager, new ConditionManager(this), disguiseManager, new TaskManager(this, webServerAddress), portal, partyManager, preferenceManager, petManager, pollManager, statsManager, achievementManager, new HologramManager(this)); QueueManager queueManager = new QueueManager(this, clientManager, donationManager, new EloManager(this, clientManager), partyManager); new ServerManager(this, clientManager, donationManager, portal, partyManager, serverStatusManager, hubManager, new StackerManager(hubManager), queueManager); new Chat(this, clientManager, preferenceManager, serverStatusManager.getCurrentServerName()); new MemoryFix(this); new FileUpdater(this, portal); new CustomTagFix(this, packetHandler); //new Replay(this, packetHandler); new PersonalServerManager(this, clientManager); CombatManager combatManager = new CombatManager(this); ProjectileManager throwManager = new ProjectileManager(this); SkillConditionManager conditionManager = new SkillConditionManager(this); DamageManager damage = new DamageManager(this, combatManager, npcManager, disguiseManager); Fire fire = new Fire(this, conditionManager, damage); Teleport teleport = new Teleport(this); Energy energy = new Energy(this); energy.setEnabled(false); ItemFactory itemFactory = new ItemFactory(this, blockRestore, conditionManager, damage, energy, fire, throwManager, webServerAddress); SkillFactory skillManager = new SkillFactory(this, damage, this, combatManager, conditionManager, throwManager, disguiseManager, blockRestore, fire, new Movement(this), teleport, energy, webServerAddress); ClassManager classManager = new ClassManager(this, clientManager, donationManager, skillManager, itemFactory, webServerAddress); ClassShopManager shopManager = new ClassShopManager(this, classManager, skillManager, itemFactory, achievementManager, clientManager); new ClassCombatShop(shopManager, clientManager, donationManager, false, "Brute", classManager.GetClass("Brute")); new ClassCombatShop(shopManager, clientManager, donationManager, false, "Mage", classManager.GetClass("Mage")); new ClassCombatShop(shopManager, clientManager, donationManager, false, "Ranger", classManager.GetClass("Ranger")); new ClassCombatShop(shopManager, clientManager, donationManager, false, "Knight", classManager.GetClass("Knight")); new ClassCombatShop(shopManager, clientManager, donationManager, false, "Assassin", classManager.GetClass("Assassin")); new FriendManager(this, clientManager, preferenceManager); //Updates getServer().getScheduler().scheduleSyncRepeatingTask(this, new Updater(this), 1, 1); } @Override public void onDisable() { } @Override public boolean canHurt(Player a, Player b) { return false; } @Override public boolean canHurt(String a, String b) { return false; } @Override public boolean isSafe(Player a) { return true; } }