package nautilus.game.arcade.kit.perks; import java.util.ArrayList; import java.util.Iterator; import org.bukkit.entity.Player; import org.bukkit.entity.Projectile; import org.bukkit.entity.ThrownPotion; import org.bukkit.event.EventHandler; import org.bukkit.event.block.Action; import org.bukkit.event.entity.ProjectileHitEvent; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.player.PlayerInteractEvent; import mineplex.core.common.util.C; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilMath; import mineplex.core.common.util.UtilParticle; import mineplex.core.common.util.UtilParticle.ParticleType; import mineplex.core.common.util.UtilPlayer; import mineplex.core.recharge.Recharge; import mineplex.core.updater.UpdateType; import mineplex.core.updater.event.UpdateEvent; import nautilus.game.arcade.kit.Perk; public class PerkWitchPotion extends Perk { private ArrayList _proj = new ArrayList(); public PerkWitchPotion() { super("Stun Potion", new String[] { C.cYellow + "Right-Click" + C.cGray + " to use " + C.cGreen + "Paralyze Potion" }); } @EventHandler public void Activate(PlayerInteractEvent event) { if (event.isCancelled()) return; if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (UtilBlock.usable(event.getClickedBlock())) return; if (!event.getPlayer().getItemInHand().getType().toString().contains("_AXE")) return; Player player = event.getPlayer(); if (!Kit.HasKit(player)) return; if (!Recharge.Instance.use(player, GetName(), 2000, true)) return; //Start ThrownPotion potion = player.launchProjectile(ThrownPotion.class); UtilAction.velocity(potion, player.getLocation().getDirection(), 1, false, 0, 0.2, 10, false); _proj.add(potion); //Inform UtilPlayer.message(player, F.main("Skill", "You used " + F.skill(GetName()) + ".")); } @EventHandler public void Hit(ProjectileHitEvent event) { if (!_proj.remove(event.getEntity())) return; for (Player player : Manager.GetGame().GetPlayers(true)) { if (player.equals(event.getEntity().getShooter())) continue; if (UtilMath.offset(player.getLocation().add(0,1,0), event.getEntity().getLocation()) > 3) continue; //Damage Event Manager.GetDamage().NewDamageEvent(player, event.getEntity().getShooter(), null, DamageCause.CUSTOM, 4, false, true, false, UtilEnt.getName(event.getEntity().getShooter()), GetName()); //Slow Manager.GetCondition().Factory().Slow(GetName(), player, event.getEntity().getShooter(), 2, 2, false, false, true, false); } } @EventHandler public void Update(UpdateEvent event) { if (event.getType() != UpdateType.TICK) return; Iterator potionIterator = _proj.iterator(); while (potionIterator.hasNext()) { Projectile proj = potionIterator.next(); if (!proj.isValid()) { potionIterator.remove(); continue; } UtilParticle.PlayParticle(ParticleType.FIREWORKS_SPARK, proj.getLocation(), 0, 0, 0, 0, 1); } } }