package nautilus.game.arcade.kit.perks; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import mineplex.core.common.util.C; import mineplex.core.updater.UpdateType; import mineplex.core.updater.event.UpdateEvent; import nautilus.game.arcade.kit.Perk; public class PerkFood extends Perk { private int _amount; public PerkFood(int amount) { super("Strength", new String[] { C.cGray + "Your Hunger is permanently " + amount + "", }); _amount = amount; } @EventHandler(priority = EventPriority.HIGH) public void Update(UpdateEvent event) { if (event.getType() != UpdateType.FAST) return; if (Manager.GetGame() == null) return; for (Player player : Manager.GetGame().GetPlayers(true)) { if (Kit.HasKit(player)) { player.setFoodLevel(_amount); } } } }