package nautilus.game.arcade.kit.perks; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.Sound; import org.bukkit.block.Block; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.block.Action; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.util.Vector; import mineplex.core.common.util.C; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilEvent; import mineplex.core.common.util.UtilGear; import mineplex.core.common.util.UtilInv; import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilEvent.ActionType; import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.projectile.IThrown; import mineplex.core.projectile.ProjectileUser; import mineplex.core.recharge.Recharge; import nautilus.game.arcade.kit.Perk; public class PerkWitherWeb extends Perk implements IThrown { public PerkWitherWeb() { super("Web Blast", new String[] { C.cYellow + "Left-Click" + C.cGray + " with Iron Sword to use " + C.cGreen + "Web Blast" }); } @EventHandler public void ShootWeb(PlayerInteractEvent event) { if (event.isCancelled()) return; if (!UtilEvent.isAction(event, ActionType.L)) return; if (UtilBlock.usable(event.getClickedBlock())) return; if (!UtilGear.isMat(event.getPlayer().getItemInHand(), Material.IRON_SWORD)) return; Player player = event.getPlayer(); if (!Kit.HasKit(player)) return; if (!Recharge.Instance.use(player, GetName(), 6000, true, true)) return; event.setCancelled(true); for (int i=0 ; i<40 ; i++) { org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation().add(player.getLocation().getDirection()), ItemStackFactory.Instance.CreateStack(Material.WEB)); Vector random = new Vector(Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5); random.normalize(); random.multiply(0.25); UtilAction.velocity(ent, player.getLocation().getDirection().add(random), 1 + Math.random() * 0.4, false, 0, 0.2, 10, false); Manager.GetProjectile().AddThrow(ent, player, this, -1, true, true, true, false, 0.5f); } //Inform UtilPlayer.message(player, F.main("Game", "You used " + F.skill(GetName()) + ".")); //Effect player.getWorld().playSound(player.getLocation(), Sound.WITHER_HURT, 2f, 0.6f); } @Override public void Collide(LivingEntity target, Block block, ProjectileUser data) { Web(data); } @Override public void Idle(ProjectileUser data) { Web(data); } @Override public void Expire(ProjectileUser data) { Web(data); } public void Web(ProjectileUser data) { Location loc = data.GetThrown().getLocation(); data.GetThrown().remove(); if (data.GetThrown().getTicksLived() > 3) Manager.GetBlockRestore().Add(loc.getBlock(), 30, (byte)0, 3000); } }