package nautilus.game.arcade.kit.perks; import java.util.HashMap; import java.util.Iterator; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.Sound; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.entity.Skeleton; import org.bukkit.entity.Skeleton.SkeletonType; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.block.Action; import org.bukkit.event.entity.EntityTargetEvent; import org.bukkit.event.entity.PlayerDeathEvent; import org.bukkit.event.player.PlayerInteractEvent; import mineplex.core.common.util.C; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilPlayer; import mineplex.core.recharge.Recharge; import mineplex.core.updater.UpdateType; import mineplex.core.updater.event.UpdateEvent; import mineplex.minecraft.game.core.damage.CustomDamageEvent; import nautilus.game.arcade.kit.Perk; public class PerkWitherImage extends Perk { private HashMap _images = new HashMap(); public PerkWitherImage() { super("Wither Image", new String[] { C.cYellow + "Right-Click" + C.cGray + " with Axe to " + C.cGreen + "Wither Image" }); } @EventHandler public void Leap(PlayerInteractEvent event) { if (event.isCancelled()) return; if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (UtilBlock.usable(event.getClickedBlock())) return; if (event.getPlayer().getItemInHand() == null) return; if (!event.getPlayer().getItemInHand().getType().toString().contains("_AXE")) return; Player player = event.getPlayer(); if (!Kit.HasKit(player)) return; if (!_images.containsKey(player)) { if (!Recharge.Instance.use(player, GetName(), 12000, true)) return; //Spawn Manager.GetGame().CreatureAllowOverride = true; Skeleton skel = player.getWorld().spawn(player.getEyeLocation().add(player.getLocation().getDirection()), Skeleton.class); Manager.GetGame().CreatureAllowOverride = false; skel.setSkeletonType(SkeletonType.WITHER); skel.getEquipment().setItemInHand(player.getItemInHand()); skel.setMaxHealth(50); skel.setHealth(skel.getMaxHealth()); skel.setCustomName(C.cYellow + player.getName()); skel.setCustomNameVisible(true); //skel.setLeashHolder(player); UtilAction.velocity(skel, player.getLocation().getDirection(), 1.6, false, 0, 0.2, 10, true); _images.put(player, skel); Recharge.Instance.use(player, "Wither Swap", 500, false); //Sound player.getWorld().playSound(player.getLocation(), Sound.WITHER_SPAWN, 1f, 1f); //Inform UtilPlayer.message(player, F.main("Game", "You used " + F.skill(GetName()) + ".")); } else { if (!Recharge.Instance.use(player, "Wither Swap", 1000, true)) return; Skeleton skel = _images.get(player); Location loc = skel.getLocation(); skel.teleport(player.getLocation()); player.teleport(loc); //Sound player.getWorld().playSound(player.getLocation(), Sound.WITHER_SPAWN, 1f, 2f); //Inform UtilPlayer.message(player, F.main("Game", "You used " + F.skill("Wither Swap") + ".")); } } @EventHandler public void EntityTarget(EntityTargetEvent event) { if (_images.containsKey(event.getTarget())) if (_images.get(event.getTarget()).equals(event.getEntity())) event.setCancelled(true); } @EventHandler public void Damage(CustomDamageEvent event) { Player damagee = event.GetDamageePlayer(); if (damagee == null) return; if (!_images.containsKey(damagee)) return; LivingEntity damager = event.GetDamagerEntity(false); if (damager == null) return; if (_images.get(damagee).equals(damager)) event.SetCancelled("Wither Image"); } @EventHandler public void Update(UpdateEvent event) { if (event.getType() != UpdateType.FAST) return; Iterator playerIterator = _images.keySet().iterator(); while (playerIterator.hasNext()) { Player player = playerIterator.next(); Skeleton skel = _images.get(player); if (!player.isValid() || !skel.isValid() || skel.getTicksLived() > 160) { //Effect Manager.GetBlood().Effects(skel.getLocation().add(0, 0.5, 0), 12, 0.3, Sound.WITHER_HURT, 1f, 0.75f, Material.BONE, (byte)0, 40, false); playerIterator.remove(); skel.remove(); continue; } } } @EventHandler(priority = EventPriority.LOWEST) public void Clean(PlayerDeathEvent event) { Skeleton skel = _images.remove(event.getEntity()); if (skel != null) { //Effect Manager.GetBlood().Effects(skel.getLocation().add(0, 0.5, 0), 12, 0.3, Sound.WITHER_HURT, 1f, 0.75f, Material.BONE, (byte)0, 40, false); skel.remove(); } } }