package nautilus.game.arcade.command; import org.bukkit.entity.Player; import nautilus.game.arcade.ArcadeManager; import mineplex.core.command.CommandBase; import mineplex.core.common.Rank; public class StartCommand extends CommandBase { public StartCommand(ArcadeManager plugin) { super(plugin, Rank.ADMIN, "start"); } @Override public void Execute(Player caller, String[] args) { if (Plugin.GetGame() == null) return; Plugin.GetGameManager().StateCountdown(Plugin.GetGame(), 10, true); caller.sendMessage("Force Starting Game!"); } }