package nautilus.game.arcade.kit.perks; import java.util.HashSet; import org.bukkit.Material; import org.bukkit.entity.Item; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import mineplex.core.common.util.C; import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.recharge.Recharge; import mineplex.minecraft.game.core.damage.CustomDamageEvent; import nautilus.game.arcade.kit.SmashPerk; public class PerkDeadlyBones extends SmashPerk { private HashSet _active = new HashSet(); public PerkDeadlyBones() { super("Deadly Bones", new String[] { C.cGray + "Drop explosive bones when you take damage." }); } @EventHandler public void damageActivate(CustomDamageEvent event) { if (event.IsCancelled()) return; Player player = event.GetDamageePlayer(); if (player == null) return; if (!Kit.HasKit(player)) return; if (!Recharge.Instance.use(player, GetName(), 400, true, true)) return; _active.add(player.getWorld().dropItemNaturally(player.getLocation().add(0, 0.5, 0), ItemStackFactory.Instance.CreateStack(Material.BONE, (byte)0, 1, "Explosive Bone " + System.currentTimeMillis()))); } @EventHandler public void knockback(CustomDamageEvent event) { if (event.GetReason() == null || !event.GetReason().contains(GetName())) return; event.AddKnockback(GetName(), 1.5); } }