package nautilus.game.arcade.kit.perks; import org.bukkit.Material; import org.bukkit.Sound; import org.bukkit.block.Block; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.block.Action; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.player.PlayerInteractEvent; import mineplex.core.common.util.C; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilInv; import mineplex.core.common.util.UtilPlayer; import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.projectile.IThrown; import mineplex.core.projectile.ProjectileUser; import mineplex.core.recharge.Recharge; import mineplex.core.updater.UpdateType; import nautilus.game.arcade.kit.Perk; public class PerkBaconBlast extends Perk implements IThrown { public PerkBaconBlast() { super("Bacon Blast", new String[] { C.cYellow + "Right-Click" + C.cGray + " with Axe to use " + C.cGreen + "Bacon Blast" }); } @EventHandler public void Shoot(PlayerInteractEvent event) { if (event.isCancelled()) return; if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (UtilBlock.usable(event.getClickedBlock())) return; if (event.getPlayer().getItemInHand() == null) return; if (!event.getPlayer().getItemInHand().getType().toString().contains("_AXE")) return; Player player = event.getPlayer(); if (!Kit.HasKit(player)) return; if (!Recharge.Instance.use(player, GetName(), 3000, true)) return; event.setCancelled(true); UtilInv.Update(player); org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.PORK, (byte)0, 16)); UtilAction.velocity(ent, player.getLocation().getDirection(), 1, false, 0, 0.2, 10, false); Manager.GetProjectile().AddThrow(ent, player, this, -1, true, true, true, null, 1f, 1f, null, 1, UpdateType.SLOW, 2d); //Inform UtilPlayer.message(player, F.main("Game", "You used " + F.skill(GetName()) + ".")); //Effect player.getWorld().playSound(player.getLocation(), Sound.PIG_IDLE, 2f, 2f); } @Override public void Collide(LivingEntity target, Block block, ProjectileUser data) { Explode(data); if (target == null) return; //Damage Event Manager.GetDamage().NewDamageEvent(target, data.GetThrower(), null, DamageCause.PROJECTILE, 6, true, true, false, UtilEnt.getName(data.GetThrower()), GetName()); } @Override public void Idle(ProjectileUser data) { Explode(data); } @Override public void Expire(ProjectileUser data) { Explode(data); } public void Explode(ProjectileUser data) { data.GetThrown().getWorld().createExplosion(data.GetThrown().getLocation(), 0.5f); data.GetThrown().remove(); } }