package nautilus.game.arcade.kit.perks; import java.util.HashMap; import java.util.Iterator; import org.bukkit.Location; import org.bukkit.Sound; import org.bukkit.entity.LargeFireball; import org.bukkit.entity.Player; import org.bukkit.entity.Projectile; import org.bukkit.event.EventHandler; import org.bukkit.event.block.Action; import org.bukkit.event.entity.ProjectileHitEvent; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.util.Vector; import mineplex.core.common.util.C; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilAlg; import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilParticle; import mineplex.core.common.util.UtilParticle.ParticleType; import mineplex.core.common.util.UtilPlayer; import mineplex.core.recharge.Recharge; import mineplex.core.updater.UpdateType; import mineplex.core.updater.event.UpdateEvent; import nautilus.game.arcade.kit.Perk; public class PerkMagmaBlast extends Perk { public HashMap _proj = new HashMap(); public PerkMagmaBlast() { super("Magma Blast", new String[] { C.cYellow + "Right-Click" + C.cGray + " with Axe to use " + C.cGreen + "Magma Blast" }); } @EventHandler public void Shoot(PlayerInteractEvent event) { if (event.isCancelled()) return; if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (UtilBlock.usable(event.getClickedBlock())) return; if (event.getPlayer().getItemInHand() == null) return; if (!event.getPlayer().getItemInHand().getType().toString().contains("_AXE")) return; Player player = event.getPlayer(); if (!Kit.HasKit(player)) return; if (!Recharge.Instance.use(player, GetName(), 6000, true)) return; event.setCancelled(true); //Action LargeFireball ball = player.launchProjectile(LargeFireball.class); ball.setShooter(player); ball.setIsIncendiary(false); ball.setYield(0); ball.setBounce(false); ball.teleport(player.getEyeLocation().add(player.getLocation().getDirection().multiply(1))); ball.setVelocity(new Vector(0,0,0)); //Knockback UtilAction.velocity(player, player.getLocation().getDirection().multiply(-1), 1.2, false, 0, 0.2, 1.2, true); //Add _proj.put(ball, player.getLocation()); //Inform UtilPlayer.message(player, F.main("Game", "You used " + F.skill(GetName()) + ".")); //Effect player.getWorld().playSound(player.getLocation(), Sound.CREEPER_DEATH, 2f, 1.5f); } @EventHandler public void Update(UpdateEvent event) { if (event.getType() != UpdateType.TICK) return; Iterator projIterator = _proj.keySet().iterator(); while (projIterator.hasNext()) { LargeFireball proj = projIterator.next(); if (!proj.isValid()) { projIterator.remove(); proj.remove(); continue; } proj.setDirection(_proj.get(proj).clone().getDirection()); proj.setVelocity(_proj.get(proj).clone().getDirection().multiply(0.6)); } } @EventHandler public void Collide(ProjectileHitEvent event) { Projectile proj = event.getEntity(); if (!(proj instanceof LargeFireball)) return; if (proj.getShooter() == null) return; if (!(proj.getShooter() instanceof Player)) return; //Velocity Players HashMap hitMap = UtilPlayer.getInRadius(proj.getLocation(), 8); for (Player cur : hitMap.keySet()) { double range = hitMap.get(cur); //Velocity UtilAction.velocity(cur, UtilAlg.getTrajectory(proj.getLocation().add(0, -0.5, 0), cur.getEyeLocation()), 1 + 2 * range, false, 0, 0.2 + 0.4 * range, 1.2, true); } //Particles UtilParticle.PlayParticle(ParticleType.LAVA, proj.getLocation(), 0.1f, 0.1f, 0.1f, 0.1f, 50); } }