package nautilus.game.arcade.stats; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import mineplex.core.common.util.UtilPlayer; import mineplex.minecraft.game.core.combat.event.CombatDeathEvent; import nautilus.game.arcade.game.Game; import nautilus.game.arcade.game.GameTeam; public class TeamDeathsStatTracker extends StatTracker { public TeamDeathsStatTracker(Game game) { super(game); } @EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR) public void onCombatDeath(CombatDeathEvent event) { if (getGame().GetState() != Game.GameState.Live) return; if (getGame().GetTeamList().size() < 2) return; if (event.GetLog().GetPlayer() == null) return; if (!event.GetLog().GetPlayer().IsPlayer()) return; Player player = UtilPlayer.searchExact(event.GetLog().GetPlayer().GetName()); if (player == null) return; GameTeam team = getGame().GetTeam(player); if (team != null && team.GetName() != null) addStat(player, team.GetName() + " Deaths", 1, false, false); } }