package nautilus.game.arcade.kit.perks; import org.bukkit.*; import org.bukkit.entity.*; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.entity.PlayerDeathEvent; import org.bukkit.event.player.PlayerInteractEvent; import mineplex.core.common.util.C; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilParticle; import mineplex.core.common.util.UtilParticle.ParticleType; import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilServer; import mineplex.core.recharge.Recharge; import mineplex.core.updater.UpdateType; import mineplex.core.updater.event.UpdateEvent; import mineplex.minecraft.game.core.condition.Condition; import mineplex.minecraft.game.core.condition.Condition.ConditionType; import mineplex.minecraft.game.core.damage.CustomDamageEvent; import nautilus.game.arcade.kit.Perk; import java.util.*; public class PerkSmokebomb extends Perk { private final Set activatorTypes; private final int effectDuration; private final boolean itemConsumed; public PerkSmokebomb(Material activatorType, int effectDuration, boolean itemConsumed) { this(activatorType, effectDuration, itemConsumed, C.cYellow + "Right-Click" + C.cGray + " to " + C.cGreen + "Smoke Bomb"); } public PerkSmokebomb(Material activatorType, int effectDuration, boolean itemConsumed, String... description) { this(EnumSet.of(activatorType), effectDuration, itemConsumed, description); } public PerkSmokebomb(Set activatorTypes, int effectDuration, boolean itemConsumed, String... description) { super("Smoke Bomb", description); this.activatorTypes = activatorTypes; this.effectDuration = effectDuration; this.itemConsumed = itemConsumed; } public Set getActivatorTypes() { return activatorTypes; } public int getEffectDuration() { return effectDuration; } public boolean isItemConsumed() { return itemConsumed; } @EventHandler public void Use(PlayerInteractEvent event) { Player player = event.getPlayer(); if (!Kit.HasKit(player)) return; if (!getActivatorTypes().contains(event.getPlayer().getItemInHand().getType())) return; event.setCancelled(true); if (isItemConsumed()) { if (player.getItemInHand().getAmount() > 1) player.getItemInHand().setAmount(player.getItemInHand().getAmount() - 1); else player.setItemInHand(null); } else { if (!Recharge.Instance.use(player, GetName(), GetName(), 20000, true, true)) return; } //Inform UtilPlayer.message(player, F.main("Skill", "You used " + F.skill(GetName()) + ".")); //Action Manager.GetCondition().Factory().Cloak(GetName(), player, player, 2, false, false); //Manager.GetCondition().Factory().Vulnerable(GetName(), player, player, 6, 3, false, false, true); //Blind for (Entity other : player.getNearbyEntities(5, 5, 5)) { if (other.equals(player) || !(other instanceof LivingEntity)) continue; if (other instanceof Player) if (((Player)other).getGameMode() != GameMode.SURVIVAL) continue; LivingEntity living = (LivingEntity) other; Manager.GetCondition().Factory().Blind(GetName() + " Effect", living, player, getEffectDuration(), 0, false, false, true); //Manager.GetCondition().Factory().Slow(GetName() + " Effect", living, player, getEffectDuration(), 0, false, false, true, false); } //Effects player.getWorld().playSound(player.getLocation(), Sound.FIZZ, 2f, 0.5f); UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, player.getLocation(), 0f, 0f, 0f, 0, 1); } @EventHandler(priority = EventPriority.HIGH) public void EndDamagee(CustomDamageEvent event) { if (event.IsCancelled()) return; Player damagee = event.GetDamageePlayer(); if (damagee == null) return; if (!Kit.HasKit(damagee)) return; //End Manager.GetCondition().EndCondition(damagee, null, GetName()); } @EventHandler(priority = EventPriority.HIGH) public void EndDamager(CustomDamageEvent event) { if (event.IsCancelled()) return; Player damager = event.GetDamagerPlayer(true); if (damager == null) return; if (!Kit.HasKit(damager)) return; //End Manager.GetCondition().EndCondition(damager, null, GetName()); } @EventHandler public void EndInteract(PlayerInteractEvent event) { if (!Kit.HasKit(event.getPlayer())) return; Manager.GetCondition().EndCondition(event.getPlayer(), null, GetName()); } @EventHandler public void Smoke(UpdateEvent event) { if (event.getType() != UpdateType.FAST) return; for (Player cur : UtilServer.getPlayers()) { if (!Kit.HasKit(cur)) return; Condition cond = Manager.GetCondition().GetActiveCondition(cur, ConditionType.CLOAK); if (cond == null) continue; if (!cond.GetReason().equals(GetName())) continue; //Smoke cur.getWorld().playEffect(cur.getLocation(), Effect.SMOKE, 4); } } @EventHandler public void Reset(PlayerDeathEvent event) { //Remove Condition Manager.GetCondition().EndCondition(event.getEntity(), null, GetName()); } }