package mineplex.game.clans.items; import java.util.HashMap; import java.util.Map; import mineplex.core.MiniPlugin; import mineplex.core.account.CoreClientManager; import mineplex.core.portal.TransferHandler; import mineplex.core.portal.Commands.SendCommand; import mineplex.core.portal.Commands.ServerCommand; import mineplex.game.clans.items.commands.GearCommand; import mineplex.game.clans.items.generation.Weight; import mineplex.game.clans.items.generation.WeightSet; import mineplex.serverdata.Region; import mineplex.serverdata.Utility; import mineplex.serverdata.commands.ServerCommandManager; import mineplex.serverdata.commands.TransferCommand; import mineplex.serverdata.servers.ServerManager; import org.bukkit.Bukkit; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import org.bukkit.plugin.java.JavaPlugin; /** * Manages creation and retrieval of associated {@link PlayerGear}s with online players, as well * as offering methods for parsing and handling {@link CustomItem}s. * @author MrTwiggy * */ public class GearManager extends MiniPlugin { private static GearManager _instance; // Singleton instance private Map playerGears; // Mapping of player names (key) to cached gear set (value). private WeightSet _attributeWeights; // Weightings for randomly selecting number of attributes (1, 2, 3) private WeightSet _itemWeights; // Weightings for randomly selecting item type (legendary/rare) private WeightSet _gearWeights; // Weightings for randomly selecting gear type (armour/weapon) public GearManager(JavaPlugin plugin) { super("CustomGear", plugin); _instance = this; playerGears = new HashMap(); _attributeWeights = new WeightSet(new Weight(3, 3), new Weight(20, 2), new Weight(77, 1)); _itemWeights = new WeightSet(new Weight(90, true), new Weight(10, false)); _itemWeights = new WeightSet(new Weight(50, true), new Weight(50, false)); System.out.println("-Testting-testing"); System.out.println(Utility.currentTimeSeconds()); } @Override public void addCommands() { addCommand(new GearCommand(this)); } /** * @param player - the player whose {@link PlayerGear} set is to be fetched. * @return the cached or newly instantiated {@link PlayerGear} associated with {@code player}. */ public PlayerGear getPlayerGear(Player player) { String playerName = player.getName(); if (!playerGears.containsKey(playerName)) { PlayerGear gear = new PlayerGear(playerName); playerGears.put(playerName, gear); } return playerGears.get(playerName); } public CustomItem generateItem() { int attributeCount = _attributeWeights.generateRandom(); boolean isLegendary = _itemWeights.generateRandom(); boolean isArmour = _gearWeights.generateRandom(); // TODO: Generate custom item randomly using generated values above return null; } public static CustomItem parseItem(ItemStack item) { return null; // TODO: Parse CustomItem from hidden JSON-encoded lore string in item passed in } public static boolean isCustomItem(ItemStack item) { return parseItem(item) != null; // TODO: Check for JSON-encoded lore string instead of deserializing? } /** * @return singleton instance of {@link GearManager}. */ public static GearManager getInstane() { return _instance; } }