package nautilus.game.arcade.kit; import mineplex.core.common.util.C; import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilInv; import mineplex.core.common.util.UtilPlayer; import nautilus.game.arcade.ArcadeFormat; import nautilus.game.arcade.ArcadeManager; import org.bukkit.ChatColor; import org.bukkit.Location; import org.bukkit.entity.Entity; import org.bukkit.entity.EntityType; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.entity.Skeleton; import org.bukkit.entity.Skeleton.SkeletonType; import org.bukkit.event.Listener; import org.bukkit.inventory.ItemStack; public abstract class Kit implements Listener { public ArcadeManager Manager; private String _kitName; private String[] _kitDesc; private KitAvailability _kitAvailability; private Perk[] _kitPerks; protected EntityType _entityType; protected ItemStack _itemInHand; public Kit(ArcadeManager manager, String name, KitAvailability kitAvailability, String[] kitDesc, Perk[] kitPerks, EntityType entityType, ItemStack itemInHand) { Manager = manager; _kitName = name; _kitDesc = kitDesc; _kitPerks = kitPerks; for (Perk perk : _kitPerks) perk.SetHost(this); _kitAvailability = kitAvailability; _entityType = entityType; _itemInHand = itemInHand; } public String GetFormattedName() { return GetAvailability().GetColor() + "§l" + _kitName; } public String GetName() { return _kitName; } public ItemStack GetItemInHand() { return _itemInHand; } public KitAvailability GetAvailability() { return _kitAvailability; } public String[] GetDesc() { return _kitDesc; } public Perk[] GetPerks() { return _kitPerks; } public boolean HasKit(Player player) { if (Manager.GetGame() == null) return false; return Manager.GetGame().HasKit(player, this); } public void ApplyKit(Player player) { UtilInv.Clear(player); for (Perk perk : _kitPerks) perk.Apply(player); GiveItems(player); } public abstract void GiveItems(Player player); public Entity SpawnEntity(Location loc) { EntityType type = _entityType; if (type == EntityType.PLAYER) type = EntityType.ZOMBIE; LivingEntity entity = (LivingEntity) Manager.GetCreature().SpawnEntity(loc, type); entity.setRemoveWhenFarAway(false); entity.setCustomName(GetAvailability().GetColor() + GetName() + " Kit" + (GetAvailability() == KitAvailability.Blue ? ChatColor.GRAY + " (" + ChatColor.WHITE + "Ultra" + ChatColor.GRAY + ")" : "")); entity.setCustomNameVisible(true); entity.getEquipment().setItemInHand(_itemInHand); if (type == EntityType.SKELETON && GetName().contains("Wither")) { Skeleton skel = (Skeleton)entity; skel.setSkeletonType(SkeletonType.WITHER); } UtilEnt.Vegetate(entity); SpawnCustom(entity); return entity; } public void SpawnCustom(LivingEntity ent) { } public void DisplayDesc(Player player) { for (int i=0 ; i<3 ; i++) UtilPlayer.message(player, ""); UtilPlayer.message(player, ArcadeFormat.Line); UtilPlayer.message(player, "§aKit - §f§l" + GetName()); //Desc for (String line : GetDesc()) { UtilPlayer.message(player, C.cGray + " " + line); } //Perk Descs for (Perk perk : GetPerks()) { if (!perk.IsVisible()) continue; UtilPlayer.message(player, ""); UtilPlayer.message(player, C.cWhite + C.Bold + perk.GetName()); for (String line : perk.GetDesc()) { UtilPlayer.message(player, C.cGray + " " + line); } } UtilPlayer.message(player, ArcadeFormat.Line); } public int GetCost() { return 2000; } }