package nautilus.game.arcade.kit.perks; import java.util.HashSet; import java.util.WeakHashMap; import org.bukkit.Material; import org.bukkit.Sound; import org.bukkit.block.Block; import org.bukkit.entity.Entity; import org.bukkit.entity.Item; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.block.Action; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerPickupItemEvent; import org.bukkit.inventory.ItemStack; import org.bukkit.util.Vector; import mineplex.core.common.util.C; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilMath; import mineplex.core.common.util.UtilParticle; import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilParticle.ParticleType; import mineplex.core.disguise.disguises.DisguiseBase; import mineplex.core.disguise.disguises.DisguisePigZombie; import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.projectile.IThrown; import mineplex.core.projectile.ProjectileUser; import mineplex.core.recharge.Recharge; import nautilus.game.arcade.kit.Perk; public class PerkPigBaconBounce extends Perk implements IThrown { public PerkPigBaconBounce() { super("Bouncy Bacon", new String[] { C.cYellow + "Right-Click" + C.cGray + " with Axe to " + C.cGreen + "Bouncy Bacon", }); } @EventHandler public void Skill(PlayerInteractEvent event) { if (event.isCancelled()) return; if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (UtilBlock.usable(event.getClickedBlock())) return; if (event.getPlayer().getItemInHand() == null) return; if (!event.getPlayer().getItemInHand().getType().toString().contains("_AXE")) return; Player player = event.getPlayer(); if (!Kit.HasKit(player)) return; float energy = 0.2f; DisguiseBase disguise = Manager.GetDisguise().getDisguise(player); if (disguise != null && disguise instanceof DisguisePigZombie) energy = energy * 0.7f; //Energy if (player.getExp() < energy) { UtilPlayer.message(player, F.main("Energy", "Not enough Energy to use " + F.skill(GetName()) + ".")); return; } //Recharge if (!Recharge.Instance.use(player, GetName(), 100, false, false)) return; //Use Energy player.setExp(Math.max(0f, player.getExp() - energy)); //Launch Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.PORK)); UtilAction.velocity(ent, player.getLocation().getDirection(), 1.2, false, 0, 0.2, 10, false); Manager.GetProjectile().AddThrow(ent, player, this, -1, true, true, true, false, 1d); ent.setPickupDelay(9999); //Sound player.getWorld().playSound(player.getLocation(), Sound.PIG_IDLE, 2f, 1.5f); //Inform UtilPlayer.message(player, F.main("Skill", "You used " + F.skill(GetName()) + ".")); } @Override public void Collide(LivingEntity target, Block block, ProjectileUser data) { Rebound(data.GetThrower(), data.GetThrown()); if (target == null) return; //Damage Event Manager.GetDamage().NewDamageEvent(target, data.GetThrower(), null, DamageCause.CUSTOM, 4, true, true, false, UtilEnt.getName(data.GetThrower()), GetName()); Item item = (Item)data.GetThrown(); item.setItemStack(new ItemStack(Material.GRILLED_PORK)); } @Override public void Idle(ProjectileUser data) { Rebound(data.GetThrower(), data.GetThrown()); } @Override public void Expire(ProjectileUser data) { Rebound(data.GetThrower(), data.GetThrown()); } public void Rebound(LivingEntity player, Entity ent) { ent.getWorld().playSound(ent.getLocation(), Sound.ITEM_PICKUP, 1f, 0.5f); double mult = 0.5 + (0.035 * UtilMath.offset(player.getLocation(), ent.getLocation())); //Velocity ent.setVelocity(player.getLocation().toVector().subtract(ent.getLocation().toVector()).normalize().add(new Vector(0, 0.4, 0)).multiply(mult)); //Ticks if (ent instanceof Item) ((Item)ent).setPickupDelay(5); } @EventHandler(priority = EventPriority.LOWEST) public void Pickup(PlayerPickupItemEvent event) { if (!Kit.HasKit(event.getPlayer())) return; if (event.getItem().getItemStack().getType() != Material.PORK && event.getItem().getItemStack().getType() != Material.GRILLED_PORK) return; //Remove event.getItem().remove(); //Restore Energy event.getPlayer().setExp(Math.min(0.999f, event.getPlayer().getExp() + 0.05f)); //Sound event.getPlayer().getWorld().playSound(event.getPlayer().getLocation(), Sound.EAT, 2f, 1f); //Heal if (event.getItem().getItemStack().getType() == Material.GRILLED_PORK) { UtilPlayer.health(event.getPlayer(), 1); UtilParticle.PlayParticle(ParticleType.HEART, event.getPlayer().getLocation().add(0, 0.5, 0), 0.2f, 0.2f, 0.2f, 0, 4); } } }