package nautilus.game.arcade.stats; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import nautilus.game.arcade.game.Game; import nautilus.game.arcade.game.games.sheep.SheepGame; import nautilus.game.arcade.game.games.skywars.events.PlayerKillZombieEvent; public class SkyWarsKillZombieStatTracker extends StatTracker { public SkyWarsKillZombieStatTracker(Game game) { super(game); } @EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR) public void onSheepStolen(PlayerKillZombieEvent event) { if (getGame().GetState() != Game.GameState.Live) return; addStat(event.getWho(), "ZombieKills", 1, false, false); } }