package nautilus.game.arcade.kit; import org.bukkit.Location; import org.bukkit.entity.Creature; import org.bukkit.entity.Player; import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.kit.perks.PerkNull; public class NullKit extends Kit { public NullKit(ArcadeManager manager) { super(manager, "Null Kit", KitAvailability.Null, new String[] { "It does nothing!" }, new Perk[] { new PerkNull() }, null, null); } @Override public void GiveItems(Player player) { } @Override public Creature SpawnEntity(Location loc) { return null; } }