package nautilus.game.arcade.command; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilPlayer; import org.bukkit.entity.Player; import nautilus.game.arcade.ArcadeManager; import mineplex.core.command.MultiCommandBase; import mineplex.core.common.Rank; public class GameCommand extends MultiCommandBase { public GameCommand(ArcadeManager plugin) { super(plugin, Rank.ADMIN, new Rank[] {Rank.MAPLEAD, Rank.JNR_DEV}, "game"); AddCommand(new StartCommand(Plugin)); AddCommand(new StopCommand(Plugin)); AddCommand(new SetCommand(Plugin)); } @Override protected void Help(Player caller, String[] args) { UtilPlayer.message(caller, F.main(Plugin.getName(), "Commands List:")); UtilPlayer.message(caller, F.help("/game start", "Start the current game", Rank.ADMIN)); UtilPlayer.message(caller, F.help("/game stop", "Stop the current game", Rank.ADMIN)); UtilPlayer.message(caller, F.help("/game set (MapSource) (Map)", "Set the current game or next game", Rank.ADMIN)); UtilPlayer.message(caller, F.main("Tip", "Use TAB for games/maps!")); } }