package nautilus.game.arcade.kit.perks; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import mineplex.core.common.util.C; import mineplex.minecraft.game.core.damage.CustomDamageEvent; import nautilus.game.arcade.kit.Perk; public class PerkFallDamage extends Perk { private int _mod; public PerkFallDamage(int mod) { super("Feather Falling", new String[] { C.cGray + "You take " + mod + " damage from falling", }); _mod = mod; } @EventHandler(priority = EventPriority.HIGH) public void DamageDecrease(CustomDamageEvent event) { if (event.IsCancelled()) return; if (event.GetCause() != DamageCause.FALL) return; Player damagee = event.GetDamageePlayer(); if (damagee == null) return; if (!Kit.HasKit(damagee)) return; int decrease = 0; if (_mod < 0) { decrease = (int) -Math.min(Math.abs(_mod), event.GetDamageInitial()); } event.AddMod(damagee.getName(), GetName(), decrease, false); } }