package nautilus.game.arcade.stats; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import nautilus.game.arcade.game.Game; import nautilus.game.arcade.game.games.minestrike.MineStrike; public class HeadShotStatTracker extends StatTracker { private final String _statName; public HeadShotStatTracker(Game game, String statName) { super(game); _statName = statName; } public String getStatName() { return _statName; } @EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR) public void onPlayerHeadshot(MineStrike.PlayerHeadshotEvent event) { addStat(event.getShooter(), "Headshot", 1, false, false); } }